You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
- Split out search engine into Core functionality and EditorOnly functionality - Removed some ISearchEngine integration in the INodeController - Fixed up callsites that were relying on EditorOnly ISearchEngine functionality on non-editor builds. #jira UE-147632 #rb Aaron.McLeran #preflight 626709dc0231ca6c0d8d892e [CL 19908865 by phil popp in ue5-main branch]
60 lines
2.2 KiB
C++
60 lines
2.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "MetasoundFrontendArchetypeRegistry.h"
|
|
#include "MetasoundFrontendDocument.h"
|
|
#include "MetasoundNodeInterface.h"
|
|
|
|
namespace Metasound
|
|
{
|
|
namespace Frontend
|
|
{
|
|
/** Interface for frontend search engine. A frontend search engine provides
|
|
* a simple interface for common frontend queries. It also serves as an
|
|
* opportunity to cache queries to reduce CPU load.
|
|
*/
|
|
class METASOUNDFRONTEND_API ISearchEngine
|
|
{
|
|
public:
|
|
/** Return an instance of a search engine. */
|
|
static ISearchEngine& Get();
|
|
|
|
virtual ~ISearchEngine() = default;
|
|
|
|
/** Updates internal state to speed up queries. */
|
|
virtual void Prime() = 0;
|
|
|
|
/** Find the class with the given ClassName & Major Version. Returns false if not found, true if found. */
|
|
virtual bool FindClassWithHighestMinorVersion(const FMetasoundFrontendClassName& InName, int32 InMajorVersion, FMetasoundFrontendClass& OutClass) = 0;
|
|
|
|
virtual TArray<FMetasoundFrontendVersion> FindAllRegisteredInterfacesWithName(FName InInterfaceName) = 0;
|
|
|
|
virtual bool FindInterfaceWithHighestVersion(FName InInterfaceName, FMetasoundFrontendInterface& OutInterface) = 0;
|
|
|
|
virtual TArray<FMetasoundFrontendInterface> FindUClassDefaultInterfaces(FName InUClassName) = 0;
|
|
|
|
#if WITH_EDITORONLY_DATA
|
|
/** Find all FMetasoundFrontendClasses.
|
|
* (Optional) Include all versions (i.e. deprecated classes and versions of classes that are not the highest major version).
|
|
*/
|
|
virtual TArray<FMetasoundFrontendClass> FindAllClasses(bool bInIncludeAllVersions) = 0;
|
|
|
|
/** Find all classes with the given ClassName.
|
|
* (Optional) Sort matches based on version.
|
|
*/
|
|
virtual TArray<FMetasoundFrontendClass> FindClassesWithName(const FMetasoundFrontendClassName& InName, bool bInSortByVersion) = 0;
|
|
|
|
/** Find the highest version of a class with the given ClassName. Returns false if not found, true if found. */
|
|
virtual bool FindClassWithHighestVersion(const FMetasoundFrontendClassName& InName, FMetasoundFrontendClass& OutClass) = 0;
|
|
|
|
virtual TArray<FMetasoundFrontendInterface> FindAllInterfaces(bool bInIncludeAllVersions = false) = 0;
|
|
#endif
|
|
|
|
|
|
protected:
|
|
ISearchEngine() = default;
|
|
};
|
|
}
|
|
}
|