You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
- Add ability to track all internal data references to a core graph - Add AnalyzerRegistry & first pass at value/envelope analyzers - Add support for enabling analyzing from MetaSound Generator - Add ability for tracking colorized bounds for edges as literal-color array #rb phil.popp #jira UE-147027 #jira UE-147028 #jira UE-147026 #preflight 627acbae10766ef8c112264c [CL 20129340 by Rob Gay in ue5-main branch]
57 lines
1.7 KiB
C++
57 lines
1.7 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
#pragma once
|
|
|
|
#include "Containers/UnrealString.h"
|
|
#include "HAL/Platform.h"
|
|
#include "MetasoundRouter.h"
|
|
#include "MetasoundVertex.h"
|
|
#include "Misc/Guid.h"
|
|
|
|
|
|
namespace Metasound
|
|
{
|
|
namespace Frontend
|
|
{
|
|
// String serializable (as key) channel of analyzer or its internal members
|
|
// that can be written to or read from using the Transmission System.
|
|
struct METASOUNDFRONTEND_API FAnalyzerAddress
|
|
{
|
|
static const FString PathSeparator;
|
|
|
|
// Active Instance ID to monitor
|
|
uint64 InstanceID = TNumericLimits<uint64>::Max();
|
|
|
|
// ID of Node being monitored
|
|
FGuid NodeID;
|
|
|
|
// Name of output to monitor (not to be confused with the Analyzer's members,
|
|
// which are specific to the analyzer instance being addressed)
|
|
FVertexName OutputName;
|
|
|
|
// DataType of the given channel
|
|
FName DataType;
|
|
|
|
// Name of Analyzer
|
|
FName AnalyzerName;
|
|
|
|
// Instance ID of analyzer (allowing for multiple analyzer of the same type to be
|
|
// addressed at the same output).
|
|
FGuid AnalyzerInstanceID;
|
|
|
|
// Optional name used to specify a channel for a given analyzer's inputs/outputs.
|
|
// If not provided (i.e. 'none'), single input & output are assumed to share
|
|
// the same name. Useful if the analyzer requires outputting multiple analysis values.
|
|
// Can potentially be used as an input as well to modify analyzer settings.
|
|
FName AnalyzerMemberName;
|
|
|
|
// Converts AnalyzerAddress to String representation using the PathSeparator
|
|
FString ToString() const;
|
|
|
|
// Converts AnalyzerAddress to SendAddress
|
|
FSendAddress ToSendAddress() const;
|
|
|
|
static bool ParseKey(const FString& InAnalyzerKey, FAnalyzerAddress& OutAnalyzer);
|
|
};
|
|
} // namespace Frontend
|
|
} // namespace Metasound
|