Files
UnrealEngineUWP/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Sampling
matija kecman c5bc05a109 Render Capture Baking: Add a method exposing the evaluator data layout
This will be useful for the (upcoming) RenderCaptureMapEvaluator as it allows a pointer to the FMeshMapEvaluator base class to be statically cast to the right type even though that Evaluator must be a template class. Without this method we can't cast the base class pointer since we don't know the template parameter, but we want the template so that EvaluateSample can be branch free which is desirable since its called in hot loops

#rb lonnie.li
#rnx
#jira none
#preflight 629f2e39f73a9b013d9e9eb0

[CL 20538179 by matija kecman in ue5-main branch]
2022-06-07 10:50:05 -04:00
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