Files
UnrealEngineUWP/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Operations
rinat abdrashitov b057b05a3d Initial implementation of the adaptive tessellation operator with one pattern implemented.
Currently only supports the generation of the new geometry without interpolating attributes.
Added GeometryScript function for adaptive tessellation.

#rb jimmy.andrews
#jira none
#preflight 62a8bd591f6754ac09b21d10

[CL 20653109 by rinat abdrashitov in ue5-main branch]
2022-06-14 13:42:37 -04:00
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