Files
UnrealEngineUWP/Engine/Plugins/Editor/GeometryMode/Source/TextureAlignMode/TextureAlignMode.Build.cs
brooke hubert 9fa4bf0f27 Move FEditorModeInfo and shared mode defines to EditorFramework module.
#rnx
#Jira UE-96448
#review-14071452
#rb jamie.dale lauren.barnes

[CL 14084099 by brooke hubert in ue5-main branch]
2020-08-11 16:46:17 -04:00

26 lines
474 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class TextureAlignMode : ModuleRules
{
public TextureAlignMode(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"SlateCore",
"Slate",
"EditorFramework",
"UnrealEd",
"RenderCore",
"LevelEditor",
"GeometryMode",
"BspMode",
}
);
}
}