Files
UnrealEngineUWP/Engine/Build/LowLevelTests_GenProps.xml
chris constantinescu 1278a26f76 Low level tests further refactoring and test resource deployment
#preflight 626955ed0d4ac78d716eacf0
#rnx

[CL 19941830 by chris constantinescu in ue5-main branch]
2022-04-27 12:36:35 -04:00

18 lines
1.2 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<BuildGraph xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.epicgames.com/BuildGraph ../../Build/Graph/Schema.xsd" xmlns="http://www.epicgames.com/BuildGraph">
<Property Name="TestNames" Value="HeadlessChaos" />
<Property Name="SelfDisabled" Value="False" />
<Property Name="HeadlessChaosDisabled" Value="False" />
<Property Name="SelfShort" Value="Self" />
<Property Name="HeadlessChaosShort" Value="Headless Chaos" />
<Property Name="SelfTarget" Value="LowLevelTests" />
<Property Name="HeadlessChaosTarget" Value="HeadlessChaos" />
<Property Name="SelfBinariesRelative" Value="Engine\Binaries" />
<Property Name="HeadlessChaosBinariesRelative" Value="Engine\Binaries" />
<Property Name="SelfReportType" Value="console" />
<Property Name="HeadlessChaosReportType" Value="console" />
<Option Name="RunSelfTests" DefaultValue="False" Description="Run Self Tests" />
<Option Name="RunHeadlessChaosTests" DefaultValue="False" Description="Run Headless Chaos Tests" />
<Property Name="SelfSupportedPlatforms" Value="Win64;Mac;Linux;Android" />
<Property Name="HeadlessChaosSupportedPlatforms" Value="Win64" />
</BuildGraph>