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6366f1bdef68628b684edb978341ced4ebe9b185
UnrealEngineUWP
/
Engine
/
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nakosung
6366f1bdef
PR
#1135
: Support enabling exceptions in a Linux build.
...
- Contributed by nakosung. [CL 2563680 by Dmitry Rekman in Main branch]
2015-05-22 19:57:14 -04:00
..
Developer
Added support for disabling compression per CookByTheBook session.
2015-05-22 11:39:21 -04:00
Editor
Simply reconstruct all nodes on load, rather than reconstructing and compiling the skeleton class (which has already been compiled once, and will undergo full compile later). This is an optimization of blueprint load times.
2015-05-22 17:18:33 -04:00
Programs
PR
#1135
: Support enabling exceptions in a Linux build.
2015-05-22 19:57:14 -04:00
Runtime
Replaces cylindrical projection by Panini projection
2015-05-22 19:44:45 -04:00
ThirdParty
SteamVR plugin in monolithic builds was using the steam_api[64].dll, resulting in bad entry points. We are currently on Steamworks 1.32, and 1.33 is the version that removes the old SteamVR API. So we have two libs that both contain VR_Init(), VR_Shutdown(), etc. This wasn't an issue on modular builds, but is likely an order of initialization issue on monolithic builds.
2015-05-21 03:51:32 -04:00
UE4Client.Target.cs
Allow targets to opt-in to using a shared build environment with other targets. Doing so allows intermediates and precompiled libraries (including plugins) to be used in the current build. Also move plugin output files and intermediates into the plugin directory.
2015-04-16 11:55:56 -04:00
UE4Editor.Target.cs
Fixing UBT by removing unreferenced variable introduced by CL 2561288
2015-05-21 19:32:37 -04:00
UE4Game.Target.cs
UE-16034: Add GameplayAbilities runtime module to the Rocket build, since the editor module is already included.
2015-05-21 22:17:17 -04:00
UE4Server.Target.cs
Allow targets to opt-in to using a shared build environment with other targets. Doing so allows intermediates and precompiled libraries (including plugins) to be used in the current build. Also move plugin output files and intermediates into the plugin directory.
2015-04-16 11:55:56 -04:00