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6339ccb310f2013e155c32cc8fc780fdbb317fde
UnrealEngineUWP/Engine/Source/Developer/GameplayDebugger
History
Mieszko Zielinski d0856c14d0 Fixed GameplayDebuggerPlayerManager's editor-time ticking (i.e. made sure it won't get its game-world tick via the tickable object mechanics). This change addresses a rare crash related to GameplayDebuggerPlayerManager accessing UWorld in some edge cases.
#review-20103802
#preflight 627a572bbd643341feefe5a9

[CL 20121711 by Mieszko Zielinski in ue5-main branch]
2022-05-10 08:46:16 -04:00
..
Private
Fixed GameplayDebuggerPlayerManager's editor-time ticking (i.e. made sure it won't get its game-world tick via the tickable object mechanics). This change addresses a rare crash related to GameplayDebuggerPlayerManager accessing UWorld in some edge cases.
2022-05-10 08:46:16 -04:00
Public
Fixed GameplayDebuggerPlayerManager's editor-time ticking (i.e. made sure it won't get its game-world tick via the tickable object mechanics). This change addresses a rare crash related to GameplayDebuggerPlayerManager accessing UWorld in some edge cases.
2022-05-10 08:46:16 -04:00
GameplayDebugger.Build.cs
Replacing legacy EditorStyle calls with AppStyle
2022-05-09 13:12:28 -04:00
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