Files
UnrealEngineUWP/Engine/Source/ThirdParty/Distorm/Distorm.build.cs
ryan durand 5954c1f85b Updating remaining copyrights in Engine.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869250 via CL 10869537 via CL 10869906
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870965 by ryan durand in Main branch]
2019-12-26 23:08:00 -05:00

21 lines
465 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.IO;
using UnrealBuildTool;
public class Distorm : ModuleRules
{
public Distorm(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
PublicIncludePaths.Add(Path.Combine(ModuleDirectory, "include"));
if(Target.Platform == UnrealTargetPlatform.Win64)
{
PublicAdditionalLibraries.Add(Path.Combine(ModuleDirectory, "lib", "Win64", "Release", "distorm.lib"));
}
}
}