Files
UnrealEngineUWP/Engine/Source/Runtime/VulkanRHI
yuriy odonnell b4e68bd369 Add handling of ray tracing buffer usage flags to FMemoryManager::CalculateBufferPriority. Fixes crash at startup when ray tracing is enabled for Vulkan.
#rb aleksander.netzel
#preflight 61ea928fc92021e535b4dc02

#ROBOMERGE-AUTHOR: yuriy.odonnell
#ROBOMERGE-SOURCE: CL 18687745 in //UE5/Release-5.0/... via CL 18687906 via CL 18687941
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18687982 by yuriy odonnell in ue5-main branch]
2022-01-21 06:48:54 -05:00
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