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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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62eb05dffd995bafe913802dcafe06f1b5aa1f7d
UnrealEngineUWP/Engine/Source/Runtime/SlateCore/Public/Widgets
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marc audy 6553e6cd0a Remove as much C++ deprecation as possible up to 4.17 (along with a few scattered removals from beyond)
#preflight 61eefc77ba69a4fdb220bf23

#ROBOMERGE-AUTHOR: marc.audy
#ROBOMERGE-SOURCE: CL 18712765 in //UE5/Release-5.0/... via CL 18712784 via CL 18713147
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18713191 by marc audy in ue5-main branch]
2022-01-24 15:07:48 -05:00
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Accessibility
Eliminate whitespace only differences between Release-Engine-Staging and Release-Engine-Test
2021-12-17 03:41:59 -05:00
Images
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DeclarativeSyntaxSupport.h
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InvalidateWidgetReason.h
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IToolTip.h
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SBoxPanel.h
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SCompoundWidget.h
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SlateControlledConstruction.h
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SLeafWidget.h
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SNullWidget.h
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SOverlay.h
Slate: Fix the Overlay ZOrder and ConstraintConvas ZOrder in invalidation. The children's order needs to match the order they are painted in for the GlobalInvalidation to work.
2022-01-06 14:14:44 -05:00
SPanel.h
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SUserWidget.h
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SWidget.h
Remove as much C++ deprecation as possible up to 4.17 (along with a few scattered removals from beyond)
2022-01-24 15:07:48 -05:00
SWidgetUtils.h
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SWindow.h
Remove as much C++ deprecation as possible up to 4.17 (along with a few scattered removals from beyond)
2022-01-24 15:07:48 -05:00
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