Files
UnrealEngineUWP/Engine/Source/Runtime/NetworkReplayStreaming/SaveGameNetworkReplayStreaming
justin marcus e26cc033e5 Fix replay cleanup code using the wrong path when cleaning replays at startup on console. This meant that replays wouldn't be cleaned up until another one was saved.
[REVIEW] [at]Daniel.Lamb
#rb [at]Brian.Bekich
#preflight

#ROBOMERGE-AUTHOR: justin.marcus
#ROBOMERGE-SOURCE: CL 18660910 via CL 18665136 via CL 18665806 via CL 18665975 via CL 18667781 via CL 18667828 via CL 18668189
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v901-18665521)

[CL 18668378 by justin marcus in ue5-main branch]
2022-01-19 18:29:27 -05:00
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