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62eb05dffd995bafe913802dcafe06f1b5aa1f7d
UnrealEngineUWP/Engine/Source/Editor/TextureEditor/Private
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dan thompson 2170e434fb Fix for brand new texture assets having a null TexturePlatformData. New textures seem to not have CachePlatformData called on them, so the empty TexturePlatformData isn't created.
#jira UE-139752
#rb trivial
#preflight 61e9af01d3499d380f34bc51

#ROBOMERGE-AUTHOR: dan.thompson
#ROBOMERGE-SOURCE: CL 18678249 in //UE5/Release-5.0/... via CL 18678272 via CL 18678283
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v902-18672795)

[CL 18680351 by dan thompson in ue5-main branch]
2022-01-20 15:45:06 -05:00
..
Customizations
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Menus
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Models
Merge Release-Engine-Staging to Test @ CL# 18240298
2021-11-18 14:37:34 -05:00
Widgets
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TextureEditorClasses.cpp
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TextureEditorConstants.h
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TextureEditorModule.cpp
Add support for specifying Oodle encoding parameters in the texture editor for experimenting with different settings for individual textures.
2021-11-29 18:06:06 -05:00
TextureEditorToolkit.cpp
Fix for brand new texture assets having a null TexturePlatformData. New textures seem to not have CachePlatformData called on them, so the empty TexturePlatformData isn't created.
2022-01-20 15:45:06 -05:00
TextureEditorToolkit.h
Added a way to view an estimate of benefits of RDO compression to the texture editor.
2022-01-10 13:34:36 -05:00
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