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#rnx #rb none #ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904 #ROBOMERGE-BOT: (v613-10869866) [CL 10870586 by ryan durand in Main branch]
36 lines
947 B
C++
36 lines
947 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Framework/Commands/Commands.h"
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#include "EditorStyleSet.h"
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/**
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* Class containing commands for static mesh editor viewport LOD actions
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*/
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class FStaticMeshViewportLODCommands : public TCommands<FStaticMeshViewportLODCommands>
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{
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public:
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FStaticMeshViewportLODCommands()
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: TCommands<FStaticMeshViewportLODCommands>
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(
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TEXT("StaticMeshViewportLODCmd"), // Context name for fast lookup
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NSLOCTEXT("Contexts", "StaticMeshViewportLODCmd", "Static Mesh Viewport LOD Command"), // Localized context name for displaying
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NAME_None, // Parent context name.
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FEditorStyle::GetStyleSetName() // Icon Style Set
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)
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{
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}
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/** LOD Auto */
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TSharedPtr< FUICommandInfo > LODAuto;
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/** LOD 0 */
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TSharedPtr< FUICommandInfo > LOD0;
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public:
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/** Registers our commands with the binding system */
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virtual void RegisterCommands() override;
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};
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