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UnrealEngineUWP/Engine/Plugins/Editor/GeometryMode/Source/TextureAlignMode/Public/TextureAlignMode.h

22 lines
432 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Toolkits/BaseToolkit.h"
/**
* Mode Toolkit for the Texture Align Tools
*/
class FTextureAlignMode : public FModeToolkit
{
public:
/** IToolkit interface */
virtual FName GetToolkitFName() const override;
virtual FText GetBaseToolkitName() const override;
virtual class FEdMode* GetEditorMode() const override;
private:
};