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Nested property validity filter (checking to see if an entry in the menu has compatible sub-menus) is now performed for functions. Prevented UObject types from being bound to unrelated types via the menu (now does a IsChildOf check - previously you could attempt to bind a UAnimSequence to an AActor!) Display 'display name' for script properties/functions (also use ScriptName for native ones if available). #jira UE-126829 - Property Access with UStructs has different "compatibility" visibility than other types #jira UE-125003 - Unable to Access Transform on Character Member via Property Access #jira UE-132802 - Property Access shows mangled names for Blueprint-defined struct members #rb Jurre.deBaare #preflight 61ea79adf1438e8a4b1c71d2 #ROBOMERGE-AUTHOR: thomas.sarkanen #ROBOMERGE-SOURCE: CL 18687397 in //UE5/Release-5.0/... via CL 18687402 via CL 18687407 #ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v902-18672795) [CL 18687412 by thomas sarkanen in ue5-main branch]