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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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62eb05dffd995bafe913802dcafe06f1b5aa1f7d
UnrealEngineUWP/Engine/Plugins/Developer/Concert
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jason walter c35292f5b2 If a package is saved asynchronously it will not be reported to exist until later. We push the package onto the list that would trigger the handler but only call the delegate if it exists after we flush asynchronous package writes.
#jira UE-139929
#rb matt.johnson
#preflight 61ef06c5ca3de856bcd62f31

#ROBOMERGE-AUTHOR: jason.walter
#ROBOMERGE-SOURCE: CL 18713726 in //UE5/Release-5.0/... via CL 18713752 via CL 18713896
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18713922 by jason walter in ue5-main branch]
2022-01-24 15:48:31 -05:00
..
ConcertMain
Messaging: replace more instances of message construction using operator new with FMessageEndpoint::MakeMessage()
2021-12-15 13:28:11 -05:00
ConcertSync
If a package is saved asynchronously it will not be reported to exist until later. We push the package onto the list that would trigger the handler but only call the delegate if it exists after we flush asynchronous package writes.
2022-01-24 15:48:31 -05:00
DisasterRecoveryClient
Fixed missing WAL(write ahead log) file when importing Multi-User session into Disaster Recovery viewer (to debug the MU session).
2021-11-02 14:13:07 -04:00
MultiUserClient
Add a special check for persisting deleted assets.
2021-11-29 09:32:25 -05:00
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