Files
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCodingServer/Private/LiveCodingServerModule.h
Max Chen c33049fcbd Merging //UE4/Dev-Main to Dev-Sequencer (//UE4/Dev-Sequencer)
#rb none

[CL 5730143 by Max Chen in Dev-Sequencer branch]
2019-04-04 02:48:32 -04:00

16 lines
354 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreTypes.h"
#include "Modules/ModuleInterface.h"
#include "ILiveCodingServer.h"
class FLiveCodingServerModule : public IModuleInterface
{
public:
// IModuleInterface implementation
virtual void StartupModule() override;
virtual void ShutdownModule() override;
};