Files
UnrealEngineUWP/Engine/Source/Developer/ProfilerClient/Public/IProfilerClientModule.h
Max Chen edcab9950f Merging //UE4/Dev-Main to Dev-Sequencer (//UE4/Dev-Sequencer)
#rb none

[CL 4664858 by Max Chen in Dev-Sequencer branch]
2018-12-15 23:56:00 -05:00

29 lines
502 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
#include "IProfilerClient.h"
/**
* Interface for ProfilerClient modules.
*/
class IProfilerClientModule
: public IModuleInterface
{
public:
/**
* Creates a Profiler client.
*
* @return The new client.
*/
virtual TSharedPtr<IProfilerClient> CreateProfilerClient() = 0;
protected:
/** Virtual destructor */
virtual ~IProfilerClientModule() { }
};