Files
UnrealEngineUWP/Engine/Source/Editor/TimeManagementEditor/Private/TimeManagementEditorModule.cpp
ryan durand 627baf970a Updating copyright for Engine Editor.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870586 by ryan durand in Main branch]
2019-12-26 15:33:43 -05:00

27 lines
596 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
#include "Modules/ModuleManager.h"
#include "STimecodeProviderTab.h"
/**
* Time Management Editor module
*/
class FTimeManagementEditorModule : public IModuleInterface
{
public:
//~ IModuleInterface interface
virtual void StartupModule() override
{
STimecodeProviderTab::RegisterNomadTabSpawner();
}
virtual void ShutdownModule() override
{
STimecodeProviderTab::UnregisterNomadTabSpawner();
}
};
IMPLEMENT_MODULE(FTimeManagementEditorModule, TimeManagementEditor);