Files
UnrealEngineUWP/Engine/Source/Runtime/Android/AndroidAudio/Public
Matthew Griffin f92177afd9 Removing more duplicated variables from audio sub classes
Duplicate ResourceID would have caused the same problems in HTML5 and Linux as Android. Other duplications are errors waiting to happen, there are a couple of stats functions that could be using the base class versions and not displaying the correct information.

[CL 2119229 by Matthew Griffin in Main branch]
2014-06-27 05:15:16 -04:00
..