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UnrealEngineUWP
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62373550e14f86ee375ecc71ea3d45eb00a448e1
UnrealEngineUWP
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GameplayDebugger
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Fred Kimberley
739ee0d8e9
Merging using UE4-Fortnite-To-UE4
...
Merged from CL 221481. [CL 2227500 by Fred Kimberley in Main branch]
2014-07-22 16:23:09 -04:00
..
Classes
Merging CL#2188206 using UE4-Fortnite-To-UE4
2014-07-14 19:41:38 -04:00
Private
Merging using UE4-Fortnite-To-UE4
2014-07-22 16:23:09 -04:00
Public
Merging using UE4-Fortnite-To-UE4
2014-07-22 16:23:09 -04:00
GameplayDebugger.Build.cs
Remove SharedPCH settings from AIModule and GameplayDebugger. It doesn't make sense to create a shared PCH from a private header file (because you can't/shouldn't share private headers), and it breaks compiling any project under Rocket where private headers aren't distributed.
2014-06-17 09:26:17 -04:00