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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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61ff72be87b7ce19efae855c99d0f60997d98fd3
UnrealEngineUWP/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents
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ryan schmidt 61ff72be87 ModelingComponents: handle meshes without materialID attribute in MeshRenderDecomposition
#rb none
#rnx
#jira none
[FYI] nathan.mitchell

#ROBOMERGE-SOURCE: CL 16694640 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16694655 by ryan schmidt in ue5-release-engine-test branch]
2021-06-16 15:35:58 -04:00
..
Private
ModelingComponents: handle meshes without materialID attribute in MeshRenderDecomposition
2021-06-16 15:35:58 -04:00
Public
ModelingTools: clean up old PDI-based mesh edge rendering in Weld, Generate Polygroups, Remesh, Simplify. Replace with usage of UMeshElementsVisualizer and/or UPreviewGeometry. Also clean up includes and port to UE::ToolTarget:: APIs.
2021-06-15 17:05:40 -04:00
ModelingComponents.Build.cs
MeshModeling: add ModelingObjectsCreationAPI, replaces existing usage of IToolsContextAssetAPI in Modeling Tools/Mode
2021-06-02 15:58:00 -04:00
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