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https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
Remove special case icon code in Class Picker 'common' classes Add lots of placeholder icons for class types that were missing them (AIController, GameMode, HUD, PlayerController...) Fix class lookup too allow different icon for Actor and Object based classes Remove some unused/duplicate icons [CL 2419429 by Ben Marsh in Main branch]
354 lines
25 KiB
INI
354 lines
25 KiB
INI
[Internationalization]
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+LocalizationPaths=../../../Engine/Content/Localization/Editor
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+LocalizationPaths=../../../Engine/Content/Localization/EditorTutorials
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+ToolTipLocalizationPaths=../../../Engine/Content/Localization/Editor/ToolTips
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+PropertyNameLocalizationPaths=../../../Engine/Content/Localization/Editor/PropertyNames
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ShouldLoadLocalizedPropertyNames=True
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[UnrealEd.GeneralSettings]
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EnableStylusPressure=True
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[AnimSetViewer]
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CheckSingleInfluenceLOD=True
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[LogWindow]
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MaxNumberOfLogLines=2000
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[/Script/UnrealEd.ThumbnailManager]
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+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Blueprint",RendererClassName="/Script/UnrealEd.BlueprintThumbnailRenderer")
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+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Font",RendererClassName="/Script/UnrealEd.FontThumbnailRenderer")
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+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Texture2D",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer")
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+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.TextureRenderTarget",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer")
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+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.TextureRenderTargetCube",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer")
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+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.LightMapTexture2D",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer")
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+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.TextureCube",RendererClassName="/Script/UnrealEd.TextureCubeThumbnailRenderer")
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+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Material",RendererClassName="/Script/UnrealEd.MaterialInstanceThumbnailRenderer")
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+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.MaterialInterface",RendererClassName="/Script/UnrealEd.MaterialInstanceThumbnailRenderer")
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+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.MaterialFunction",RendererClassName="/Script/UnrealEd.MaterialFunctionThumbnailRenderer")
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+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.ParticleSystem",RendererClassName="/Script/UnrealEd.ParticleSystemThumbnailRenderer")
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+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.StaticMesh",RendererClassName="/Script/UnrealEd.StaticMeshThumbnailRenderer")
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+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.SkeletalMesh",RendererClassName="/Script/UnrealEd.SkeletalMeshThumbnailRenderer")
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+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.AnimSequenceBase",RendererClassName="/Script/UnrealEd.AnimSequenceThumbnailRenderer")
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+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.BlendSpaceBase",RendererClassName="/Script/UnrealEd.BlendSpaceThumbnailRenderer")
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+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.AnimBlueprint",RendererClassName="/Script/UnrealEd.AnimBlueprintThumbnailRenderer")
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+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Level",RendererClassName="/Script/UnrealEd.LevelThumbnailRenderer")
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+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.World",RendererClassName="/Script/UnrealEd.WorldThumbnailRenderer")
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+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.SoundWave",RendererClassName="/Script/UnrealEd.SoundWaveThumbnailRenderer")
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+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.SlateBrushAsset",RendererClassName="/Script/UnrealEd.SlateBrushThumbnailRenderer")
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+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.SubsurfaceProfile",RendererClassName="/Script/UnrealEd.SubsurfaceProfileRenderer")
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[/Script/UnrealEd.DefaultSizedThumbnailRenderer]
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DefaultSizeX=512
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DefaultSizeY=512
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[/Script/UnrealEd.WorldThumbnailRenderer]
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GlobalOrbitPitchOffset=0
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GlobalOrbitYawOffset=0
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bUseUnlitScene=false
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bAllowWorldThumbnails=false
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[/Script/UnrealEd.ActorFactory]
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MenuPriority=10
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[/Script/UnrealEd.ActorFactoryStaticMesh]
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MenuPriority=30
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[/Script/UnrealEd.ActorFactoryInteractiveFoliage]
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MenuPriority=26
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[/Script/UnrealEd.ActorFactoryPlayerStart]
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MenuPriority=20
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[/Script/UnrealEd.ActorFactoryDirectionalLight]
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MenuPriority=19
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[/Script/UnrealEd.ActorFactoryPointLight]
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MenuPriority=19
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[/Script/UnrealEd.ActorFactorySpotLight]
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MenuPriority=19
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[/Script/UnrealEd.ActorFactoryPhysicsActor]
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MenuPriority=15
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[/Script/UnrealEd.ActorFactorySkeletalMesh]
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MenuPriority=13
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[/Script/UnrealEd.ActorFactorySkeletalMeshSingleAnim]
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MenuPriority=12
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[/Script/UnrealEd.ActorFactoryAmbientSoundSimpleToggleable]
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MenuPriority=10
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[/Script/UnrealEd.ActorFactoryAmbientSoundNonLoopingToggleable]
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MenuPriority=10
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[/Script/UnrealEd.ActorFactoryAmbientSoundSimple]
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MenuPriority=11
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[/Script/UnrealEd.ActorFactoryAmbientSound]
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MenuPriority=11
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[/Script/UnrealEd.ActorFactoryAmbientSoundMovable]
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MenuPriority=10
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[/Script/BlueprintGraph.EdGraphSchema_K2]
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+EditoronlyBPFunctionRedirects=(ClassName="GameplayStatics", OldFunctionName="CreateSaveGameObjectFromBlueprint", NewFunctionName="CreateSaveGameObject", BlueprintParamName="SaveGameBlueprint", ClassParamName="SaveGameClass")
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[BlueprintEditor.Palette]
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bUseLegacyLayout=false
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[BlueprintEditor.Favorites]
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+Profiles=(Name="StarterProfile", FriendlyName="Default Profile" ToolTip="A starter profile, containing some of the most useful nodes.")
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DefaultProfile="StarterProfile"
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+StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_Event", FieldName="/Script/Engine.Actor:ReceiveBeginPlay")
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+StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_Event", FieldName="/Script/Engine.Actor:ReceiveTick")
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+StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", FieldName="/Script/Engine.GameplayStatics:GetPlayerPawn")
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+StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_IfThenElse")
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+StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", FieldName="/Script/Engine.Actor:GetTransform")
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+StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", FieldName="/Script/Engine.Actor:K2_DestroyActor")
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+StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", FieldName="/Script/Engine.GameplayStatics:GetAllActorsOfClass")
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+StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_SpawnActorFromClass")
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[UnrealEd.MeshPaint]
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MinBrushRadius=1
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MaxBrushRadius=256
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[UnrealEd.HitProxy]
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HitProxySize=5
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[/Script/UnrealEd.UnrealEdOptions]
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+EditorCategories=(Name="Matinee")
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+EditorCategories=(Name="CurveEditor")
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;Matinee Commands
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_PlayForward", Description="Matinee_PlayForward_Desc", ExecCommand="Matinee Play")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_PlayReverse", Description="Matinee_PlayReverse_Desc", ExecCommand="Matinee PlayReverse")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_Stop", Description="Matinee_Stop_Desc", ExecCommand="Matinee Stop")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_TogglePlayPause", Description="Matinee_TogglePlayPause_Desc", ExecCommand="Matinee TogglePlayPause")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_ZoomIn", Description="Matinee_ZoomIn_Desc", ExecCommand="Matinee ZoomIn")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_ZoomInAlt", Description="Matinee_ZoomInAlt_Desc", ExecCommand="Matinee ZoomIn")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_ZoomOut", Description="Matinee_ZoomOut_Desc", ExecCommand="Matinee ZoomOut")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_ZoomOutAlt", Description="Matinee_ZoomOutAlt_Desc", ExecCommand="Matinee ZoomOut")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_Undo", Description="Matinee_Undo_Desc", ExecCommand="Matinee Undo")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_Redo", Description="Matinee_Redo_Desc", ExecCommand="Matinee Redo")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_Copy", Description="Matinee_Copy_Desc", ExecCommand="Matinee Copy")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_Cut", Description="Matinee_Cut_Desc", ExecCommand="Matinee Cut")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_Paste", Description="Matinee_Paste_Desc", ExecCommand="Matinee Paste")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_DeleteSelection", Description="Matinee_DeleteSelection_Desc", ExecCommand="Matinee DeleteSelection")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_MarkInSection", Description="Matinee_MarkInSection_Desc", ExecCommand="Matinee MarkInSection")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_MarkOutSection", Description="Matinee_MarkOutSection_Desc", ExecCommand="Matinee MarkOutSection")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_IncrementPosition", Description="Matinee_IncrementPosition_Desc", ExecCommand="Matinee IncrementPosition")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_DecrementPosition", Description="Matinee_DecrementPosition_Desc", ExecCommand="Matinee DecrementPosition")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveToNextKey", Description="Matinee_MoveToNextKey_Desc", ExecCommand="Matinee MoveToNextKey")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveToPrevKey", Description="Matinee_MoveToPrevKey_Desc", ExecCommand="Matinee MoveToPrevKey")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_SplitAnimKey", Description="Matinee_SplitAnimKey_Desc", ExecCommand="Matinee SplitAnimKey")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_ToggleSnap", Description="Matinee_ToggleSnap_Desc", ExecCommand="Matinee ToggleSnap")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveActiveUp", Description="Matinee_MoveActiveUp_Desc", ExecCommand="Matinee MoveActiveUp")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveActiveDown", Description="Matinee_MoveActiveDown_Desc", ExecCommand="Matinee MoveActiveDown")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_AddKey", Description="Matinee_AddKey_Desc", ExecCommand="Matinee AddKey")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_DuplicateSelectedKeys", Description="Matinee_DuplicateSelectedKeys_Desc", ExecCommand="Matinee DuplicateSelectedKeys")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_CropAnimationBeginning", Description="Matinee_CropAnimationBeginning_Desc", ExecCommand="Matinee CropAnimationBeginning")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_CropAnimationEnd", Description="Matinee_CropAnimationEnd_Desc", ExecCommand="Matinee CropAnimationEnd")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitSequence", Description="Matinee_ViewFitSequence_Desc", ExecCommand="Matinee ViewFitSequence")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitToSelected", Description="Matinee_ViewFitToSelected_Desc", ExecCommand="Matinee ViewFitToSelected")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitLoop", Description="Matinee_ViewFitLoop_Desc", ExecCommand="Matinee ViewFitLoop")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitLoopSequence", Description="Matinee_ViewFitLoopSequence_Desc", ExecCommand="Matinee ViewFitLoopSequence")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewEndOfTrack", Description="Matinee_ViewEndOfTrack_Desc", ExecCommand="Matinee ViewEndOfTrack")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeAUTO", Description="Matinee_ChangeKeyInterpModeAUTO_Desc", ExecCommand="Matinee ChangeKeyInterpModeAUTO")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeUSER", Description="Matinee_ChangeKeyInterpModeUSER_Desc", ExecCommand="Matinee ChangeKeyInterpModeUSER")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeBREAK", Description="Matinee_ChangeKeyInterpModeBREAK_Desc", ExecCommand="Matinee ChangeKeyInterpModeBREAK")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeLINEAR", Description="Matinee_ChangeKeyInterpModeLINEAR_Desc", ExecCommand="Matinee ChangeKeyInterpModeLINEAR")
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+EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeCONSTANT", Description="Matinee_ChangeKeyInterpModeCONSTANT_Desc", ExecCommand="Matinee ChangeKeyInterpModeCONSTANT")
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;Curve Editor Commands
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+EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeAUTO", Description="CurveEditor_ChangeInterpModeAUTO_Desc", ExecCommand="CurveEditor ChangeInterpModeAUTO")
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+EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeUSER", Description="CurveEditor_ChangeInterpModeUSER_Desc", ExecCommand="CurveEditor ChangeInterpModeUSER")
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+EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeBREAK", Description="CurveEditor_ChangeInterpModeBREAK_Desc", ExecCommand="CurveEditor ChangeInterpModeBREAK")
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+EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeLINEAR", Description="CurveEditor_ChangeInterpModeLINEAR_Desc", ExecCommand="CurveEditor ChangeInterpModeLINEAR")
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+EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeCONSTANT", Description="CurveEditor_ChangeInterpModeCONSTANT_Desc", ExecCommand="CurveEditor ChangeInterpModeCONSTANT")
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+EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_FitViewHorizontally", Description="CurveEditor_FitViewHorizontally_Desc", ExecCommand="CurveEditor FitViewHorizontally")
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+EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_FitViewVertically", Description="CurveEditor_FitViewVertically_Desc", ExecCommand="CurveEditor FitViewVertically")
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+EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_FitViewToAll", Description="CurveEditor_FitViewToAll_Desc", ExecCommand="CurveEditor FitViewToAll")
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+EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_FitViewToSelected", Description="CurveEditor_FitViewToSelected_Desc", ExecCommand="CurveEditor FitViewToSelected")
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; If true, the expansion state of the class picker will be saved and restored between editor session
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bExpandClassPickerClassList=False
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; Class picker dialog settings
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; LocText refers to the localization id for the descriptive text to show next to the icon in the picker
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+NewAssetDefaultClasses=(ClassName="/Script/Engine.Actor", LocTextNameID="ActorName", LocTextDescriptionID="ActorDesc", AssetClass="/Script/Engine.Blueprint")
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+NewAssetDefaultClasses=(ClassName="/Script/Engine.Pawn", LocTextNameID="PawnName", LocTextDescriptionID="PawnDesc", AssetClass="/Script/Engine.Blueprint")
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+NewAssetDefaultClasses=(ClassName="/Script/Engine.Character", LocTextNameID="CharacterName", LocTextDescriptionID="CharacterDesc", AssetClass="/Script/Engine.Blueprint")
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+NewAssetDefaultClasses=(ClassName="/Script/Engine.PlayerController", LocTextNameID="PlayerControllerName", LocTextDescriptionID="PlayerControllerDesc", AssetClass="/Script/Engine.Blueprint")
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+NewAssetDefaultClasses=(ClassName="/Script/Engine.GameMode", LocTextNameID="GameModeName", LocTextDescriptionID="GameModeDesc", AssetClass="/Script/Engine.Blueprint")
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[TaskBrowser]
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DefaultServerName=
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DefaultServerPort=80
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DefaultProjectName=UE4
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DefaultDBFilterName=
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[UI]
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+ContentDirectories=/Game/UI
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+ContentDirectories=/Game/Widget
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+ContentDirectories=/Game/Widgets
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+ContentDirectories=/Engine/MobileResources
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[Cooker.CleanStaticMeshMtrlSkip]
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Class=UnrealEd.ActorFactory
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[TextureImporter]
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AllowNonPowerOfTwoTextures=True
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[DarkTextures]
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MinimalBrightness=40.0
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bIgnoreBlack=true
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bUseGrayScale=false
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[/Script/Cascade.CascadeConfiguration]
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+ModuleMenu_ModuleRejections=ParticleModuleTypeDataBase
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+ModuleMenu_ModuleRejections=ParticleModule
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+ModuleMenu_ModuleRejections=ParticleModuleRequired
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+ModuleMenu_ModuleRejections=ParticleModuleSpawn
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+ModuleMenu_ModuleRejections=ParticleModuleTypeDataBeam
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+ModuleMenu_ModuleRejections=ParticleModuleLocationPrimitiveBase
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+ModuleMenu_ModuleRejections=ParticleModuleEventReceiverBase
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+ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="None",InvalidObjNames=("ParticleModuleBeamBase","ParticleModuleTrailBase","ParticleModuleVectorFieldBase"))
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+ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="ParticleModuleTypeDataBeam2",InvalidObjNames=("ParticleModuleTrailBase","ParticleModuleVectorFieldBase","ParticleModuleLightBase"))
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+ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="ParticleModuleTypeDataMesh",InvalidObjNames=("ParticleModuleBeamBase","ParticleModuleTrailBase","ParticleModuleVectorFieldBase"))
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+ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="ParticleModuleTypeDataRibbon",InvalidObjNames=("ParticleModuleVectorFieldBase","ParticleModuleLightBase"))
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+ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="ParticleModuleTypeDataGpu",InvalidObjNames=("ParticleModuleBeamBase","ParticleModuleTrailBase","ParticleModuleCameraBase","ParticleModuleKillBase","ParticleModuleParameterBase","ParticleModuleLightBase"))
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+ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName="None",InvalidObjNames=("ParticleModuleCollisionGPU","ParticleModuleMeshMaterial","ParticleModuleMeshRotation","ParticleModuleMeshRotation_Seeded","ParticleModuleMeshRotationRate","ParticleModuleMeshRotationRate_Seeded","ParticleModuleMeshRotationRateMultiplyLife","ParticleModuleMeshRotationRateOverLife","ParticleModuleTrailSpawnPerUnit", "ParticleModuleAttractorPointGravity"))
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+ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName="ParticleModuleTypeDataBeam2",InvalidObjNames=("ParticleModuleSizeScaleBySpeed","ParticleModuleMeshMaterial","ParticleModuleMeshRotation","ParticleModuleMeshRotation_Seeded","ParticleModuleMeshRotationRate","ParticleModuleMeshRotationRate_Seeded","ParticleModuleMeshRotationRateMultiplyLife","ParticleModuleMeshRotationRateOverLife","ParticleModuleTrailSpawnPerUnit","ParticleModuleAccelerationDrag"))
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+ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName="ParticleModuleTypeDataRibbon",InvalidObjNames=("ParticleModuleSizeScaleBySpeed","ParticleModuleMeshMaterial","ParticleModuleMeshRotation","ParticleModuleMeshRotation_Seeded","ParticleModuleMeshRotationRate","ParticleModuleMeshRotationRate_Seeded","ParticleModuleMeshRotationRateMultiplyLife","ParticleModuleMeshRotationRateOverLife","ParticleModuleLocationEmitterDirect" ))
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+ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName="ParticleModuleTypeDataGpu",InvalidObjNames=("ParticleModuleCollision","ParticleModuleAttractorPoint","ParticleModuleAttractorLine","ParticleModuleAttractorParticle","ParticleModuleAcceleration","ParticleModuleAccelerationOverLifetime","ParticleModuleLocationEmitterDirect","ParticleModuleLocationDirect","ParticleModuleVelocityOverLifetime","ParticleModuleSubUVMovie","ParticleModuleRotationRateMultiplyLife","ParticleModuleRotationOverLifetime","ParticleModuleSourceMovement","ParticleModuleEventGenerator","ParticleModuleMeshMaterial","ParticleModuleMeshRotation","ParticleModuleMeshRotation_Seeded","ParticleModuleMeshRotationRate","ParticleModuleMeshRotationRate_Seeded","ParticleModuleMeshRotationRateMultiplyLife","ParticleModuleMeshRotationRateOverLife","ParticleModuleTrailSpawnPerUnit"))
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[CurveEditor]
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bShouldPromptOnCurveRemoveAll=true
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[UnrealEd.URLs]
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UDNURL="http://udn.unrealengine.com"
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UDNDocsURL="http://udn.unrealengine.com/docs/ue4"
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WikiURL="http://wiki.unrealengine.com"
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ForumsURL="http://forums.unrealengine.com"
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MapErrorURL="http://udn.unrealengine.com/docs/ue4/INT/Editor/LevelEditing/MapErrors/index.html"
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DocumentationURL="http://udn.unrealengine.com/docs/ue4/INT/index.html"
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AskAQuestionURL="http://udn.unrealengine.com/questions/ask.html"
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SearchForAnswersURL="http://udn.unrealengine.com/search.html"
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SupportWebsiteURL="http://udn.unrealengine.com/index.html"
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SourceCodeIDEURL_Windows="http://go.microsoft.com/?linkid=9863608"
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SourceCodeIDEURL_Mac="https://developer.apple.com/xcode"
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SourceCodeIDEURL_Other="http://en.wikipedia.org/wiki/Integrated_development_environment"
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EpicGamesURL="http://UnrealEngine.com"
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FacebookURL="http://www.facebook.com/UnrealEngine"
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ViewportControlsURL="http://docs.unrealengine.com/latest/INT/Engine/UI/LevelEditor/Viewports/ViewportControls/index.html"
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[UnrealEd.URLOverrides]
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UDNURL="http://docs.unrealengine.com/latest/INT/index.html"
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UDNDocsURL="http://docs.unrealengine.com/latest"
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MapErrorURL="http://docs.unrealengine.com/latest/INT/index.html"
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DocumentationURL="http://docs.unrealengine.com/"
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AskAQuestionURL="http://answers.unrealengine.com"
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SearchForAnswersURL="http://answers.unrealengine.com"
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SupportWebsiteURL="http://unrealengine.com/support"
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[IntrinsicMetaData]
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[UserDefinedStructure]
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bUseUserDefinedStructure=true
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bShowDefaultValuePropertyEditor=true
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[EpicSurvey]
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Source="CDN"
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CdnUrl="http://cdn.unrealengine.com/surveys/{Culture}/index.json"
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EngineContentRelativeDirectory="Editor/EpicSurvey/{Culture}/"
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NotificationDelayTime=600
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NotificationDuration=10
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PulseTimeInterval=10
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PulseDuration=6
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[CustomBlueprintFunctionLibrary]
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bCanCreateNew=true
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[EditoronlyBP]
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bAllowClassAndBlueprintPinMatching=false
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bReplaceBlueprintWithClass=false
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bDontLoadBlueprintOutsideEditor=false
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bBlueprintIsNotBlueprintType=false
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[StructSerialization]
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SkipByteCodeSerialization=true
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BreakSerializationRecursion=true
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[/Script/Engine.ParticleSystemAuditCommandlet]
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HighSpawnRateOrBurstThreshold=35
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FarLODDistanceTheshold=3000
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[CookSettings]
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+FullGCAssetClassNames=/Script/Engine.World
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+VersionedIniParams=Engine:/Script/Engine.RendererSettings:Compat.UseDXT5NormalMaps
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+VersionedIniParams=Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:AndroidAudio
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+VersionedIniParams=Engine:/Script/UnrealEd.CookerSettings:DefaultPVRTCQuality
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+VersionedIniParams=Editor:StructSerialization:BreakSerializationRecursion
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+VersionedIniParams=EditorUserSettings:/Script/UnrealEd.EditorUserSettings:MaterialQualityLevel
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+VersionedIniParams=Engine:/Script/Engine.Engine:GameUserSettingsClassName
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+VersionedIniParams=Engine:/Script/EngineSettings.GameMapsSettings:Compat.UseDXT5NormalMaps
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+VersionedIniParams=Engine:/Script/EngineSettings.GameMapsSettings:GameDefaultMap
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+VersionedIniParams=Engine:/Script/EngineSettings.GameMapsSettings:GameInstanceClass
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+VersionedIniParams=Engine:/Script/EngineSettings.GameMapsSettings:ServerDefaultMap
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+VersionedIniParams=Engine:Paper2D:PaperAxisX
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+VersionedIniParams=Engine:Paper2D:PaperAxisY
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; any default classes / default assets will not be updated unless we recook
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+VersionedIniParams=Input:/Script/Engine.InputSettings:DefaultTouchInterface
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+VersionedIniParams=Engine:/Script/Engine.Engine:DefaultTextureName
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+VersionedIniParams=Engine:/Script/Engine.Engine:ConsoleClassName
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+VersionedIniParams=Engine:/Script/Engine.Engine:GameViewportClientClassName
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+VersionedIniParams=Engine:/Script/Engine.Engine:LocalPlayerClassName
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+VersionedIniParams=Engine:/Script/Engine.Engine:WorldSettingsClassName
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+VersionedIniParams=Engine:/Script/Engine.Engine:AvoidanceManagerClassName
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+VersionedIniParams=Engine:/Script/Engine.Engine:NavigationSystemClassName
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+VersionedIniParams=Engine:/Script/Engine.Engine:PhysicsCollisionHandlerClassName
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+VersionedIniParams=Engine:/Script/Engine.Engine:AIControllerClassName
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+VersionedIniParams=Engine:/Script/Engine.Engine:LevelScriptActorClassName
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+VersionedIniParams=Engine:/Script/Engine.Engine:GameSingletonClassName
|
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+VersionedIniParams=Engine:/Script/Engine.Engine:DefaultBlueprintBaseClassName
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+VersionedIniParams=Engine:/Script/Engine.Engine:DefaultPreviewPawnClassName
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+VersionedIniParams=Engine:/Script/Engine.Engine:DefaultTireTypeName
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+VersionedIniParams=Engine:/Script/Engine.Engine:DefaultDiffuseTextureName
|
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+VersionedIniParams=Engine:/Script/Engine.Engine:HighFrequencyNoiseTextureName
|
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+VersionedIniParams=Engine:/Script/Engine.Engine:DefaultBSPVertexTextureName
|
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+VersionedIniParams=Engine:/Script/Engine.Engine:WireframeMaterialName
|
|
+VersionedIniParams=Engine:/Script/Engine.Engine:DefaultBokehTextureName
|
|
+VersionedIniParams=Engine:/Script/Engine.Engine:DebugMeshMaterialName
|
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+VersionedIniParams=Engine:/Script/Engine.Engine:LevelColorationLitMaterialName
|
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+VersionedIniParams=Engine:/Script/Engine.Engine:LevelColorationUnlitMaterialName
|
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+VersionedIniParams=Engine:/Script/Engine.Engine:LightingTexelDensityName
|
|
+VersionedIniParams=Engine:/Script/Engine.Engine:ShadedLevelColorationLitMaterialName
|
|
+VersionedIniParams=Engine:/Script/Engine.Engine:ShadedLevelColorationUnlitMaterialName
|
|
+VersionedIniParams=Engine:/Script/Engine.Engine:RemoveSurfaceMaterialName
|
|
+VersionedIniParams=Engine:/Script/Engine.Engine:VertexColorMaterialName
|
|
+VersionedIniParams=Engine:/Script/Engine.Engine:VertexColorViewModeMaterialName_ColorOnly
|
|
+VersionedIniParams=Engine:/Script/Engine.Engine:VertexColorViewModeMaterialName_AlphaAsColor
|
|
+VersionedIniParams=Engine:/Script/Engine.Engine:VertexColorViewModeMaterialName_RedOnly
|
|
+VersionedIniParams=Engine:/Script/Engine.Engine:VertexColorViewModeMaterialName_BlueOnly
|
|
+VersionedIniParams=Engine:/Script/Engine.Engine:VertexColorViewModeMaterialName_GreenOnly
|
|
+VersionedIniParams=Engine:/Script/Engine.Engine:InvalidLightmapSettingsMaterialName
|
|
+VersionedIniParams=Engine:/Script/Engine.Engine:ConstraintLimitMaterialName
|
|
+VersionedIniParams=Engine:/Script/Engine.Engine:PreviewShadowsIndicatorMaterialName
|
|
+VersionedIniParams=Engine:/Script/Engine.Engine:ArrowMaterialName
|
|
+VersionedIniParams=Engine:/Script/Engine.Engine:DefaultPhysMaterialName
|
|
+VersionedIniParams=Engine:/Script/Engine.Engine:PreIntegratedSkinBRDFTextureName
|
|
+VersionedIniParams=Engine:/Script/Engine.Engine:MiniFontTextureName
|
|
+VersionedIniParams=Engine:/Script/Engine.Engine:WeightMapPlaceholderTextureName
|
|
+VersionedIniParams=Engine:/Script/Engine.Engine:LightMapDensityTextureName
|
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|
|
|
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|