Files
UnrealEngineUWP/Engine/Config/BaseEditor.ini
Ben Marsh 3892dd64ce [INTEGRATE] Change 2412157 by James.Golding@JGOLDING-T2781-CODE on 2015/01/20 09:34:12
Remove special case icon code in Class Picker 'common' classes
	Add lots of placeholder icons for class types that were missing them (AIController, GameMode, HUD, PlayerController...)
	Fix class lookup too allow different icon for Actor and Object based classes
	Remove some unused/duplicate icons

[CL 2419429 by Ben Marsh in Main branch]
2015-01-26 18:32:35 -05:00

354 lines
25 KiB
INI

[Internationalization]
+LocalizationPaths=../../../Engine/Content/Localization/Editor
+LocalizationPaths=../../../Engine/Content/Localization/EditorTutorials
+ToolTipLocalizationPaths=../../../Engine/Content/Localization/Editor/ToolTips
+PropertyNameLocalizationPaths=../../../Engine/Content/Localization/Editor/PropertyNames
ShouldLoadLocalizedPropertyNames=True
[UnrealEd.GeneralSettings]
EnableStylusPressure=True
[AnimSetViewer]
CheckSingleInfluenceLOD=True
[LogWindow]
MaxNumberOfLogLines=2000
[/Script/UnrealEd.ThumbnailManager]
+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Blueprint",RendererClassName="/Script/UnrealEd.BlueprintThumbnailRenderer")
+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Font",RendererClassName="/Script/UnrealEd.FontThumbnailRenderer")
+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Texture2D",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer")
+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.TextureRenderTarget",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer")
+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.TextureRenderTargetCube",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer")
+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.LightMapTexture2D",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer")
+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.TextureCube",RendererClassName="/Script/UnrealEd.TextureCubeThumbnailRenderer")
+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Material",RendererClassName="/Script/UnrealEd.MaterialInstanceThumbnailRenderer")
+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.MaterialInterface",RendererClassName="/Script/UnrealEd.MaterialInstanceThumbnailRenderer")
+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.MaterialFunction",RendererClassName="/Script/UnrealEd.MaterialFunctionThumbnailRenderer")
+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.ParticleSystem",RendererClassName="/Script/UnrealEd.ParticleSystemThumbnailRenderer")
+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.StaticMesh",RendererClassName="/Script/UnrealEd.StaticMeshThumbnailRenderer")
+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.SkeletalMesh",RendererClassName="/Script/UnrealEd.SkeletalMeshThumbnailRenderer")
+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.AnimSequenceBase",RendererClassName="/Script/UnrealEd.AnimSequenceThumbnailRenderer")
+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.BlendSpaceBase",RendererClassName="/Script/UnrealEd.BlendSpaceThumbnailRenderer")
+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.AnimBlueprint",RendererClassName="/Script/UnrealEd.AnimBlueprintThumbnailRenderer")
+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Level",RendererClassName="/Script/UnrealEd.LevelThumbnailRenderer")
+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.World",RendererClassName="/Script/UnrealEd.WorldThumbnailRenderer")
+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.SoundWave",RendererClassName="/Script/UnrealEd.SoundWaveThumbnailRenderer")
+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.SlateBrushAsset",RendererClassName="/Script/UnrealEd.SlateBrushThumbnailRenderer")
+RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.SubsurfaceProfile",RendererClassName="/Script/UnrealEd.SubsurfaceProfileRenderer")
[/Script/UnrealEd.DefaultSizedThumbnailRenderer]
DefaultSizeX=512
DefaultSizeY=512
[/Script/UnrealEd.WorldThumbnailRenderer]
GlobalOrbitPitchOffset=0
GlobalOrbitYawOffset=0
bUseUnlitScene=false
bAllowWorldThumbnails=false
[/Script/UnrealEd.ActorFactory]
MenuPriority=10
[/Script/UnrealEd.ActorFactoryStaticMesh]
MenuPriority=30
[/Script/UnrealEd.ActorFactoryInteractiveFoliage]
MenuPriority=26
[/Script/UnrealEd.ActorFactoryPlayerStart]
MenuPriority=20
[/Script/UnrealEd.ActorFactoryDirectionalLight]
MenuPriority=19
[/Script/UnrealEd.ActorFactoryPointLight]
MenuPriority=19
[/Script/UnrealEd.ActorFactorySpotLight]
MenuPriority=19
[/Script/UnrealEd.ActorFactoryPhysicsActor]
MenuPriority=15
[/Script/UnrealEd.ActorFactorySkeletalMesh]
MenuPriority=13
[/Script/UnrealEd.ActorFactorySkeletalMeshSingleAnim]
MenuPriority=12
[/Script/UnrealEd.ActorFactoryAmbientSoundSimpleToggleable]
MenuPriority=10
[/Script/UnrealEd.ActorFactoryAmbientSoundNonLoopingToggleable]
MenuPriority=10
[/Script/UnrealEd.ActorFactoryAmbientSoundSimple]
MenuPriority=11
[/Script/UnrealEd.ActorFactoryAmbientSound]
MenuPriority=11
[/Script/UnrealEd.ActorFactoryAmbientSoundMovable]
MenuPriority=10
[/Script/BlueprintGraph.EdGraphSchema_K2]
+EditoronlyBPFunctionRedirects=(ClassName="GameplayStatics", OldFunctionName="CreateSaveGameObjectFromBlueprint", NewFunctionName="CreateSaveGameObject", BlueprintParamName="SaveGameBlueprint", ClassParamName="SaveGameClass")
[BlueprintEditor.Palette]
bUseLegacyLayout=false
[BlueprintEditor.Favorites]
+Profiles=(Name="StarterProfile", FriendlyName="Default Profile" ToolTip="A starter profile, containing some of the most useful nodes.")
DefaultProfile="StarterProfile"
+StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_Event", FieldName="/Script/Engine.Actor:ReceiveBeginPlay")
+StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_Event", FieldName="/Script/Engine.Actor:ReceiveTick")
+StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", FieldName="/Script/Engine.GameplayStatics:GetPlayerPawn")
+StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_IfThenElse")
+StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", FieldName="/Script/Engine.Actor:GetTransform")
+StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", FieldName="/Script/Engine.Actor:K2_DestroyActor")
+StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", FieldName="/Script/Engine.GameplayStatics:GetAllActorsOfClass")
+StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_SpawnActorFromClass")
[UnrealEd.MeshPaint]
MinBrushRadius=1
MaxBrushRadius=256
[UnrealEd.HitProxy]
HitProxySize=5
[/Script/UnrealEd.UnrealEdOptions]
+EditorCategories=(Name="Matinee")
+EditorCategories=(Name="CurveEditor")
;Matinee Commands
+EditorCommands=(Parent="Matinee", CommandName="Matinee_PlayForward", Description="Matinee_PlayForward_Desc", ExecCommand="Matinee Play")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_PlayReverse", Description="Matinee_PlayReverse_Desc", ExecCommand="Matinee PlayReverse")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_Stop", Description="Matinee_Stop_Desc", ExecCommand="Matinee Stop")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_TogglePlayPause", Description="Matinee_TogglePlayPause_Desc", ExecCommand="Matinee TogglePlayPause")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_ZoomIn", Description="Matinee_ZoomIn_Desc", ExecCommand="Matinee ZoomIn")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_ZoomInAlt", Description="Matinee_ZoomInAlt_Desc", ExecCommand="Matinee ZoomIn")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_ZoomOut", Description="Matinee_ZoomOut_Desc", ExecCommand="Matinee ZoomOut")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_ZoomOutAlt", Description="Matinee_ZoomOutAlt_Desc", ExecCommand="Matinee ZoomOut")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_Undo", Description="Matinee_Undo_Desc", ExecCommand="Matinee Undo")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_Redo", Description="Matinee_Redo_Desc", ExecCommand="Matinee Redo")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_Copy", Description="Matinee_Copy_Desc", ExecCommand="Matinee Copy")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_Cut", Description="Matinee_Cut_Desc", ExecCommand="Matinee Cut")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_Paste", Description="Matinee_Paste_Desc", ExecCommand="Matinee Paste")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_DeleteSelection", Description="Matinee_DeleteSelection_Desc", ExecCommand="Matinee DeleteSelection")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_MarkInSection", Description="Matinee_MarkInSection_Desc", ExecCommand="Matinee MarkInSection")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_MarkOutSection", Description="Matinee_MarkOutSection_Desc", ExecCommand="Matinee MarkOutSection")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_IncrementPosition", Description="Matinee_IncrementPosition_Desc", ExecCommand="Matinee IncrementPosition")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_DecrementPosition", Description="Matinee_DecrementPosition_Desc", ExecCommand="Matinee DecrementPosition")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveToNextKey", Description="Matinee_MoveToNextKey_Desc", ExecCommand="Matinee MoveToNextKey")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveToPrevKey", Description="Matinee_MoveToPrevKey_Desc", ExecCommand="Matinee MoveToPrevKey")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_SplitAnimKey", Description="Matinee_SplitAnimKey_Desc", ExecCommand="Matinee SplitAnimKey")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_ToggleSnap", Description="Matinee_ToggleSnap_Desc", ExecCommand="Matinee ToggleSnap")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveActiveUp", Description="Matinee_MoveActiveUp_Desc", ExecCommand="Matinee MoveActiveUp")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveActiveDown", Description="Matinee_MoveActiveDown_Desc", ExecCommand="Matinee MoveActiveDown")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_AddKey", Description="Matinee_AddKey_Desc", ExecCommand="Matinee AddKey")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_DuplicateSelectedKeys", Description="Matinee_DuplicateSelectedKeys_Desc", ExecCommand="Matinee DuplicateSelectedKeys")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_CropAnimationBeginning", Description="Matinee_CropAnimationBeginning_Desc", ExecCommand="Matinee CropAnimationBeginning")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_CropAnimationEnd", Description="Matinee_CropAnimationEnd_Desc", ExecCommand="Matinee CropAnimationEnd")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitSequence", Description="Matinee_ViewFitSequence_Desc", ExecCommand="Matinee ViewFitSequence")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitToSelected", Description="Matinee_ViewFitToSelected_Desc", ExecCommand="Matinee ViewFitToSelected")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitLoop", Description="Matinee_ViewFitLoop_Desc", ExecCommand="Matinee ViewFitLoop")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitLoopSequence", Description="Matinee_ViewFitLoopSequence_Desc", ExecCommand="Matinee ViewFitLoopSequence")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewEndOfTrack", Description="Matinee_ViewEndOfTrack_Desc", ExecCommand="Matinee ViewEndOfTrack")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeAUTO", Description="Matinee_ChangeKeyInterpModeAUTO_Desc", ExecCommand="Matinee ChangeKeyInterpModeAUTO")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeUSER", Description="Matinee_ChangeKeyInterpModeUSER_Desc", ExecCommand="Matinee ChangeKeyInterpModeUSER")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeBREAK", Description="Matinee_ChangeKeyInterpModeBREAK_Desc", ExecCommand="Matinee ChangeKeyInterpModeBREAK")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeLINEAR", Description="Matinee_ChangeKeyInterpModeLINEAR_Desc", ExecCommand="Matinee ChangeKeyInterpModeLINEAR")
+EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeCONSTANT", Description="Matinee_ChangeKeyInterpModeCONSTANT_Desc", ExecCommand="Matinee ChangeKeyInterpModeCONSTANT")
;Curve Editor Commands
+EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeAUTO", Description="CurveEditor_ChangeInterpModeAUTO_Desc", ExecCommand="CurveEditor ChangeInterpModeAUTO")
+EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeUSER", Description="CurveEditor_ChangeInterpModeUSER_Desc", ExecCommand="CurveEditor ChangeInterpModeUSER")
+EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeBREAK", Description="CurveEditor_ChangeInterpModeBREAK_Desc", ExecCommand="CurveEditor ChangeInterpModeBREAK")
+EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeLINEAR", Description="CurveEditor_ChangeInterpModeLINEAR_Desc", ExecCommand="CurveEditor ChangeInterpModeLINEAR")
+EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeCONSTANT", Description="CurveEditor_ChangeInterpModeCONSTANT_Desc", ExecCommand="CurveEditor ChangeInterpModeCONSTANT")
+EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_FitViewHorizontally", Description="CurveEditor_FitViewHorizontally_Desc", ExecCommand="CurveEditor FitViewHorizontally")
+EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_FitViewVertically", Description="CurveEditor_FitViewVertically_Desc", ExecCommand="CurveEditor FitViewVertically")
+EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_FitViewToAll", Description="CurveEditor_FitViewToAll_Desc", ExecCommand="CurveEditor FitViewToAll")
+EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_FitViewToSelected", Description="CurveEditor_FitViewToSelected_Desc", ExecCommand="CurveEditor FitViewToSelected")
; If true, the expansion state of the class picker will be saved and restored between editor session
bExpandClassPickerClassList=False
; Class picker dialog settings
; LocText refers to the localization id for the descriptive text to show next to the icon in the picker
+NewAssetDefaultClasses=(ClassName="/Script/Engine.Actor", LocTextNameID="ActorName", LocTextDescriptionID="ActorDesc", AssetClass="/Script/Engine.Blueprint")
+NewAssetDefaultClasses=(ClassName="/Script/Engine.Pawn", LocTextNameID="PawnName", LocTextDescriptionID="PawnDesc", AssetClass="/Script/Engine.Blueprint")
+NewAssetDefaultClasses=(ClassName="/Script/Engine.Character", LocTextNameID="CharacterName", LocTextDescriptionID="CharacterDesc", AssetClass="/Script/Engine.Blueprint")
+NewAssetDefaultClasses=(ClassName="/Script/Engine.PlayerController", LocTextNameID="PlayerControllerName", LocTextDescriptionID="PlayerControllerDesc", AssetClass="/Script/Engine.Blueprint")
+NewAssetDefaultClasses=(ClassName="/Script/Engine.GameMode", LocTextNameID="GameModeName", LocTextDescriptionID="GameModeDesc", AssetClass="/Script/Engine.Blueprint")
[TaskBrowser]
DefaultServerName=
DefaultServerPort=80
DefaultProjectName=UE4
DefaultDBFilterName=
[UI]
+ContentDirectories=/Game/UI
+ContentDirectories=/Game/Widget
+ContentDirectories=/Game/Widgets
+ContentDirectories=/Engine/MobileResources
[Cooker.CleanStaticMeshMtrlSkip]
Class=UnrealEd.ActorFactory
[TextureImporter]
AllowNonPowerOfTwoTextures=True
[DarkTextures]
MinimalBrightness=40.0
bIgnoreBlack=true
bUseGrayScale=false
[/Script/Cascade.CascadeConfiguration]
+ModuleMenu_ModuleRejections=ParticleModuleTypeDataBase
+ModuleMenu_ModuleRejections=ParticleModule
+ModuleMenu_ModuleRejections=ParticleModuleRequired
+ModuleMenu_ModuleRejections=ParticleModuleSpawn
+ModuleMenu_ModuleRejections=ParticleModuleTypeDataBeam
+ModuleMenu_ModuleRejections=ParticleModuleLocationPrimitiveBase
+ModuleMenu_ModuleRejections=ParticleModuleEventReceiverBase
+ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="None",InvalidObjNames=("ParticleModuleBeamBase","ParticleModuleTrailBase","ParticleModuleVectorFieldBase"))
+ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="ParticleModuleTypeDataBeam2",InvalidObjNames=("ParticleModuleTrailBase","ParticleModuleVectorFieldBase","ParticleModuleLightBase"))
+ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="ParticleModuleTypeDataMesh",InvalidObjNames=("ParticleModuleBeamBase","ParticleModuleTrailBase","ParticleModuleVectorFieldBase"))
+ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="ParticleModuleTypeDataRibbon",InvalidObjNames=("ParticleModuleVectorFieldBase","ParticleModuleLightBase"))
+ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="ParticleModuleTypeDataGpu",InvalidObjNames=("ParticleModuleBeamBase","ParticleModuleTrailBase","ParticleModuleCameraBase","ParticleModuleKillBase","ParticleModuleParameterBase","ParticleModuleLightBase"))
+ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName="None",InvalidObjNames=("ParticleModuleCollisionGPU","ParticleModuleMeshMaterial","ParticleModuleMeshRotation","ParticleModuleMeshRotation_Seeded","ParticleModuleMeshRotationRate","ParticleModuleMeshRotationRate_Seeded","ParticleModuleMeshRotationRateMultiplyLife","ParticleModuleMeshRotationRateOverLife","ParticleModuleTrailSpawnPerUnit", "ParticleModuleAttractorPointGravity"))
+ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName="ParticleModuleTypeDataBeam2",InvalidObjNames=("ParticleModuleSizeScaleBySpeed","ParticleModuleMeshMaterial","ParticleModuleMeshRotation","ParticleModuleMeshRotation_Seeded","ParticleModuleMeshRotationRate","ParticleModuleMeshRotationRate_Seeded","ParticleModuleMeshRotationRateMultiplyLife","ParticleModuleMeshRotationRateOverLife","ParticleModuleTrailSpawnPerUnit","ParticleModuleAccelerationDrag"))
+ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName="ParticleModuleTypeDataRibbon",InvalidObjNames=("ParticleModuleSizeScaleBySpeed","ParticleModuleMeshMaterial","ParticleModuleMeshRotation","ParticleModuleMeshRotation_Seeded","ParticleModuleMeshRotationRate","ParticleModuleMeshRotationRate_Seeded","ParticleModuleMeshRotationRateMultiplyLife","ParticleModuleMeshRotationRateOverLife","ParticleModuleLocationEmitterDirect" ))
+ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName="ParticleModuleTypeDataGpu",InvalidObjNames=("ParticleModuleCollision","ParticleModuleAttractorPoint","ParticleModuleAttractorLine","ParticleModuleAttractorParticle","ParticleModuleAcceleration","ParticleModuleAccelerationOverLifetime","ParticleModuleLocationEmitterDirect","ParticleModuleLocationDirect","ParticleModuleVelocityOverLifetime","ParticleModuleSubUVMovie","ParticleModuleRotationRateMultiplyLife","ParticleModuleRotationOverLifetime","ParticleModuleSourceMovement","ParticleModuleEventGenerator","ParticleModuleMeshMaterial","ParticleModuleMeshRotation","ParticleModuleMeshRotation_Seeded","ParticleModuleMeshRotationRate","ParticleModuleMeshRotationRate_Seeded","ParticleModuleMeshRotationRateMultiplyLife","ParticleModuleMeshRotationRateOverLife","ParticleModuleTrailSpawnPerUnit"))
[CurveEditor]
bShouldPromptOnCurveRemoveAll=true
[UnrealEd.URLs]
UDNURL="http://udn.unrealengine.com"
UDNDocsURL="http://udn.unrealengine.com/docs/ue4"
WikiURL="http://wiki.unrealengine.com"
ForumsURL="http://forums.unrealengine.com"
MapErrorURL="http://udn.unrealengine.com/docs/ue4/INT/Editor/LevelEditing/MapErrors/index.html"
DocumentationURL="http://udn.unrealengine.com/docs/ue4/INT/index.html"
AskAQuestionURL="http://udn.unrealengine.com/questions/ask.html"
SearchForAnswersURL="http://udn.unrealengine.com/search.html"
SupportWebsiteURL="http://udn.unrealengine.com/index.html"
SourceCodeIDEURL_Windows="http://go.microsoft.com/?linkid=9863608"
SourceCodeIDEURL_Mac="https://developer.apple.com/xcode"
SourceCodeIDEURL_Other="http://en.wikipedia.org/wiki/Integrated_development_environment"
EpicGamesURL="http://UnrealEngine.com"
FacebookURL="http://www.facebook.com/UnrealEngine"
ViewportControlsURL="http://docs.unrealengine.com/latest/INT/Engine/UI/LevelEditor/Viewports/ViewportControls/index.html"
[UnrealEd.URLOverrides]
UDNURL="http://docs.unrealengine.com/latest/INT/index.html"
UDNDocsURL="http://docs.unrealengine.com/latest"
MapErrorURL="http://docs.unrealengine.com/latest/INT/index.html"
DocumentationURL="http://docs.unrealengine.com/"
AskAQuestionURL="http://answers.unrealengine.com"
SearchForAnswersURL="http://answers.unrealengine.com"
SupportWebsiteURL="http://unrealengine.com/support"
[IntrinsicMetaData]
[UserDefinedStructure]
bUseUserDefinedStructure=true
bShowDefaultValuePropertyEditor=true
[EpicSurvey]
Source="CDN"
CdnUrl="http://cdn.unrealengine.com/surveys/{Culture}/index.json"
EngineContentRelativeDirectory="Editor/EpicSurvey/{Culture}/"
NotificationDelayTime=600
NotificationDuration=10
PulseTimeInterval=10
PulseDuration=6
[CustomBlueprintFunctionLibrary]
bCanCreateNew=true
[EditoronlyBP]
bAllowClassAndBlueprintPinMatching=false
bReplaceBlueprintWithClass=false
bDontLoadBlueprintOutsideEditor=false
bBlueprintIsNotBlueprintType=false
[StructSerialization]
SkipByteCodeSerialization=true
BreakSerializationRecursion=true
[/Script/Engine.ParticleSystemAuditCommandlet]
HighSpawnRateOrBurstThreshold=35
FarLODDistanceTheshold=3000
[CookSettings]
+FullGCAssetClassNames=/Script/Engine.World
+VersionedIniParams=Engine:/Script/Engine.RendererSettings:Compat.UseDXT5NormalMaps
+VersionedIniParams=Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:AndroidAudio
+VersionedIniParams=Engine:/Script/UnrealEd.CookerSettings:DefaultPVRTCQuality
+VersionedIniParams=Editor:StructSerialization:BreakSerializationRecursion
+VersionedIniParams=EditorUserSettings:/Script/UnrealEd.EditorUserSettings:MaterialQualityLevel
+VersionedIniParams=Engine:/Script/Engine.Engine:GameUserSettingsClassName
+VersionedIniParams=Engine:/Script/EngineSettings.GameMapsSettings:Compat.UseDXT5NormalMaps
+VersionedIniParams=Engine:/Script/EngineSettings.GameMapsSettings:GameDefaultMap
+VersionedIniParams=Engine:/Script/EngineSettings.GameMapsSettings:GameInstanceClass
+VersionedIniParams=Engine:/Script/EngineSettings.GameMapsSettings:ServerDefaultMap
+VersionedIniParams=Engine:Paper2D:PaperAxisX
+VersionedIniParams=Engine:Paper2D:PaperAxisY
; any default classes / default assets will not be updated unless we recook
+VersionedIniParams=Input:/Script/Engine.InputSettings:DefaultTouchInterface
+VersionedIniParams=Engine:/Script/Engine.Engine:DefaultTextureName
+VersionedIniParams=Engine:/Script/Engine.Engine:ConsoleClassName
+VersionedIniParams=Engine:/Script/Engine.Engine:GameViewportClientClassName
+VersionedIniParams=Engine:/Script/Engine.Engine:LocalPlayerClassName
+VersionedIniParams=Engine:/Script/Engine.Engine:WorldSettingsClassName
+VersionedIniParams=Engine:/Script/Engine.Engine:AvoidanceManagerClassName
+VersionedIniParams=Engine:/Script/Engine.Engine:NavigationSystemClassName
+VersionedIniParams=Engine:/Script/Engine.Engine:PhysicsCollisionHandlerClassName
+VersionedIniParams=Engine:/Script/Engine.Engine:AIControllerClassName
+VersionedIniParams=Engine:/Script/Engine.Engine:LevelScriptActorClassName
+VersionedIniParams=Engine:/Script/Engine.Engine:GameSingletonClassName
+VersionedIniParams=Engine:/Script/Engine.Engine:DefaultBlueprintBaseClassName
+VersionedIniParams=Engine:/Script/Engine.Engine:DefaultPreviewPawnClassName
+VersionedIniParams=Engine:/Script/Engine.Engine:DefaultTireTypeName
+VersionedIniParams=Engine:/Script/Engine.Engine:DefaultDiffuseTextureName
+VersionedIniParams=Engine:/Script/Engine.Engine:HighFrequencyNoiseTextureName
+VersionedIniParams=Engine:/Script/Engine.Engine:DefaultBSPVertexTextureName
+VersionedIniParams=Engine:/Script/Engine.Engine:WireframeMaterialName
+VersionedIniParams=Engine:/Script/Engine.Engine:DefaultBokehTextureName
+VersionedIniParams=Engine:/Script/Engine.Engine:DebugMeshMaterialName
+VersionedIniParams=Engine:/Script/Engine.Engine:LevelColorationLitMaterialName
+VersionedIniParams=Engine:/Script/Engine.Engine:LevelColorationUnlitMaterialName
+VersionedIniParams=Engine:/Script/Engine.Engine:LightingTexelDensityName
+VersionedIniParams=Engine:/Script/Engine.Engine:ShadedLevelColorationLitMaterialName
+VersionedIniParams=Engine:/Script/Engine.Engine:ShadedLevelColorationUnlitMaterialName
+VersionedIniParams=Engine:/Script/Engine.Engine:RemoveSurfaceMaterialName
+VersionedIniParams=Engine:/Script/Engine.Engine:VertexColorMaterialName
+VersionedIniParams=Engine:/Script/Engine.Engine:VertexColorViewModeMaterialName_ColorOnly
+VersionedIniParams=Engine:/Script/Engine.Engine:VertexColorViewModeMaterialName_AlphaAsColor
+VersionedIniParams=Engine:/Script/Engine.Engine:VertexColorViewModeMaterialName_RedOnly
+VersionedIniParams=Engine:/Script/Engine.Engine:VertexColorViewModeMaterialName_BlueOnly
+VersionedIniParams=Engine:/Script/Engine.Engine:VertexColorViewModeMaterialName_GreenOnly
+VersionedIniParams=Engine:/Script/Engine.Engine:InvalidLightmapSettingsMaterialName
+VersionedIniParams=Engine:/Script/Engine.Engine:ConstraintLimitMaterialName
+VersionedIniParams=Engine:/Script/Engine.Engine:PreviewShadowsIndicatorMaterialName
+VersionedIniParams=Engine:/Script/Engine.Engine:ArrowMaterialName
+VersionedIniParams=Engine:/Script/Engine.Engine:DefaultPhysMaterialName
+VersionedIniParams=Engine:/Script/Engine.Engine:PreIntegratedSkinBRDFTextureName
+VersionedIniParams=Engine:/Script/Engine.Engine:MiniFontTextureName
+VersionedIniParams=Engine:/Script/Engine.Engine:WeightMapPlaceholderTextureName
+VersionedIniParams=Engine:/Script/Engine.Engine:LightMapDensityTextureName