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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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6165a76847f4e538191c8fdbe8a6b4e2832e4ef3
UnrealEngineUWP/Engine/Source/Editor/BehaviorTreeEditor
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Mieszko Zielinski 6bb52ead82 [BehaviorTreeEditor] add FocusAttentionOnNode to IBehaviorTreeEditor and implement it in BehaviorTreeEditor
#jira none
#rb mieszko.zielinski

#ushell-cherrypick of 25577297 by zsofia.balogh
#preflight 646f50ee1134ffac7004acc1

[CL 25619513 by Mieszko Zielinski in ue5-main branch]
2023-05-25 08:36:18 -04:00
..
Classes
Initial AI pass on the Vector2f / FDeprecateSlateVector2D slate changes. We still need to do another pass once the rest of slate and the editor engine code has been converted.
2023-01-17 12:22:04 -05:00
Private
[BehaviorTreeEditor] add FocusAttentionOnNode to IBehaviorTreeEditor and implement it in BehaviorTreeEditor
2023-05-25 08:36:18 -04:00
Public
[BehaviorTreeEditor] add FocusAttentionOnNode to IBehaviorTreeEditor and implement it in BehaviorTreeEditor
2023-05-25 08:36:18 -04:00
BehaviorTreeEditor.Build.cs
Removed redundant module includes.
2023-05-11 16:48:21 -04:00
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