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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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6139b1007087a7f7a3cfafaad6be55521c5c44fa
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source
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sebastien lussier 6139b10070 Build fix
#cis fix

[CL 33210369 by sebastien lussier in ue5-main branch]
2024-04-24 15:39:35 -04:00
..
MeshModelingTools
Make draw polygon, draw polypath, and draw-and-revolve tools initialize with a 'reasonable' drawing frame instead of starting at the origin
2024-04-23 18:39:48 -04:00
MeshModelingToolsEditorOnly
…
ModelingComponents
Make draw polygon, draw polypath, and draw-and-revolve tools initialize with a 'reasonable' drawing frame instead of starting at the origin
2024-04-23 18:39:48 -04:00
ModelingComponentsEditorOnly
[Skeletal Mesh Editor] Third attempt to make sure UI reacts to new weight map layers being added as new Vertex Attributes
2024-03-27 08:04:58 -04:00
ModelingOperators
Modeling Tools: Adds Geometry Selection Support for the Smooth Tool
2024-03-26 09:48:04 -04:00
ModelingOperatorsEditorOnly
Build fix
2024-04-24 15:39:35 -04:00
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