Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Private/AnimationStateMachineGraph.cpp
Marc Audy 608734e30d Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 4664414
#rb
#rnx

[CL 4666113 by Marc Audy in Dev-Framework branch]
2018-12-17 12:24:20 -05:00

19 lines
443 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "AnimationStateMachineGraph.h"
#define LOCTEXT_NAMESPACE "AnimationGraph"
/////////////////////////////////////////////////////
// UAnimationStateMachineGraph
UAnimationStateMachineGraph::UAnimationStateMachineGraph(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
bAllowDeletion = false;
bAllowRenaming = true;
}
#undef LOCTEXT_NAMESPACE