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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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606d63e307f4a20db2c11cf601672c4d054f466c
UnrealEngineUWP/Engine/Source/Developer/Windows
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Tim Smith 606d63e307 Updating LiveCoding to Live++ 1.6.10
#rb self
#preflight 62f128d1185da2495f7b4182

[CL 21269385 by Tim Smith in ue5-main branch]
2022-08-08 11:29:32 -04:00
..
LiveCoding
Updating LiveCoding to Live++ 1.6.10
2022-08-08 11:29:32 -04:00
LiveCodingServer
Updating LiveCoding to Live++ 1.6.10
2022-08-08 11:29:32 -04:00
ShaderFormatD3D
Only clear loop control mask instead of replacing Unroll with Loop mask when cross-compiling HLSL-to-HLSL.
2022-07-22 14:36:08 -04:00
WindowsPlatformEditor
Replacing legacy EditorStyle calls with AppStyle
2022-05-09 13:12:28 -04:00
WindowsTargetPlatform
Remove support for a landscape baked mesh which was used for mobile platforms only
2022-07-19 23:03:12 -04:00
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