Files
UnrealEngineUWP/GenerateProjectFiles.sh
ben marsh 2b46ba7b94 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4662413 by ben marsh in Dev-Networking branch]
2018-12-14 13:44:01 -05:00

31 lines
746 B
Bash
Executable File

#!/bin/sh
# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
set -e
cd "`dirname "$0"`"
if [ ! -f Engine/Build/BatchFiles/Mac/GenerateProjectFiles.sh ]; then
echo "GenerateProjectFiles ERROR: This script does not appear to be located \
in the root UE4 directory and must be run from there."
exit 1
fi
if [ -f Setup.sh ]; then
if [ ! -f .ue4dependencies ]; then
echo "Please run Setup to download dependencies before generating project files."
exit 1
fi
fi
if [ "$(uname)" = "Darwin" ]; then
cd Engine/Build/BatchFiles/Mac
sh ./GenerateLLDBInit.sh
sh ./GenerateProjectFiles.sh "$@"
else
# assume (GNU/)Linux
cd Engine/Build/BatchFiles/Linux
bash ./GenerateGDBInit.sh
bash ./GenerateProjectFiles.sh "$@"
fi