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5f031ae0bccd0ff55da76c6ad15e646e6578eeec
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCoding/Private
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marc audy 254e9d131e Fix non-unity
#rb
#rnx
[CODEREVIEW] Ben.Marsh
#jira

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: marc.audy
#ROBOMERGE-SOURCE: CL 6007151 via CL 6007296 via CL 6007313
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 6011683 by marc audy in Dev-Build branch]
2019-04-19 08:33:30 -04:00
..
External
Fix non-unity
2019-04-19 08:33:30 -04:00
LiveCodingLog.cpp
…
LiveCodingLog.h
…
LiveCodingModule.cpp
LiveCoding: Prevent Live Coding starting automatically when in unattended mode.
2019-04-18 21:27:17 -04:00
LiveCodingModule.h
LiveCoding: Add support for lazy loading modules. This lets us enable live coding for the entire engine without a large startup penalty. Project modules are still preloaded by default.
2019-03-19 14:39:34 -04:00
LiveCodingSettings.cpp
LiveCoding: Add support for lazy loading modules. This lets us enable live coding for the entire engine without a large startup penalty. Project modules are still preloaded by default.
2019-03-19 14:39:34 -04:00
LiveCodingSettings.h
LiveCoding: Add support for lazy loading modules. This lets us enable live coding for the entire engine without a large startup penalty. Project modules are still preloaded by default.
2019-03-19 14:39:34 -04:00
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