Files
UnrealEngineUWP/Engine/Source/Programs/TestPAL/TestPAL.Build.cs
Dmitry Rekman 294e0e7b9c Program to test certain aspects of platform abstraction.
Currently deals with FProcHandles only.

[CL 2279361 by Dmitry Rekman in Main branch]
2014-08-31 02:05:44 -04:00

21 lines
408 B
C#

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class TestPAL : ModuleRules
{
public TestPAL(TargetInfo Target)
{
PublicIncludePaths.Add("Runtime/Launch/Public");
PrivateIncludePaths.Add("Runtime/Launch/Private"); // For LaunchEngineLoop.cpp include
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"Projects"
}
);
}
}