Files
UnrealEngineUWP/Engine/Source/Editor/NewLevelDialog/NewLevelDialog.Build.cs
Gil Gribb fe1b255d99 UE4 - defer deletes of RHI resources and some parallel prototyping
[CL 2218215 by Gil Gribb in Main branch]
2014-07-15 07:34:34 -04:00

25 lines
429 B
C#

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class NewLevelDialog : ModuleRules
{
public NewLevelDialog(TargetInfo Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"InputCore",
"RenderCore",
"RHI",
"Engine",
"Slate",
"SlateCore",
"EditorStyle",
"UnrealEd",
}
);
}
}