Files
UnrealEngineUWP/Engine/Source/Editor/GameProjectGeneration/GameProjectGeneration.Build.cs
Andrew Rodham 85b61bda9e Added HardwareTargeting module and tidied up project browser dialogs
Also removed tabs from the project browser dialogs when they're not necessary. Fixed up some incorrect icon sizes to work with the new layout.

[CL 2290664 by Andrew Rodham in Main branch]
2014-09-09 12:16:36 -04:00

49 lines
1.0 KiB
C#

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class GameProjectGeneration : ModuleRules
{
public GameProjectGeneration(TargetInfo Target)
{
PrivateIncludePathModuleNames.AddRange(
new string[] {
"ClassViewer",
"DesktopPlatform",
"MainFrame",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Analytics",
"AppFramework",
"Core",
"CoreUObject",
"Engine",
"EngineSettings",
"InputCore",
"Projects",
"RenderCore",
"Slate",
"SlateCore",
"EditorStyle",
"SourceControl",
"TargetPlatform",
"UnrealEd",
"DesktopPlatform",
"HardwareTargeting"
}
);
DynamicallyLoadedModuleNames.AddRange(
new string[] {
"ClassViewer",
"DesktopPlatform",
"Documentation",
"MainFrame",
}
);
}
}