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5ee151af76a16ea045f200dd29545caaaa9bdf6f
UnrealEngineUWP/Engine/Source/Editor/AnimGraph
History
Mike Beach b7fff8eb54 (WIP) Fixing it so input nodes can be favorited in the new menu system (setting it up so that nodes can provide their own node signature; so we don't have to create a spawner for every kind).
[CL 2301619 by Mike Beach in Main branch]
2014-09-17 17:07:37 -04:00
..
Classes
(WIP) Fixing it so input nodes can be favorited in the new menu system (setting it up so that nodes can provide their own node signature; so we don't have to create a spawner for every kind).
2014-09-17 17:07:37 -04:00
Private
(WIP) Fixing it so input nodes can be favorited in the new menu system (setting it up so that nodes can provide their own node signature; so we don't have to create a spawner for every kind).
2014-09-17 17:07:37 -04:00
Public
#ttp 303393 UObject improvement: Remove header groups
2014-04-24 08:49:31 -04:00
AnimGraph.Build.cs
Slate: Refactored core Slate implementation into SlateCore module in preparation for UMG.
2014-04-26 15:07:24 -04:00
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