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UnrealEngineUWP
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5ee151af76a16ea045f200dd29545caaaa9bdf6f
UnrealEngineUWP
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Engine
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GameplayDebugger
History
Marc Audy
07043e64e0
Convert uses of FActorIterator to TActorIterator where appropriate
...
[CL 2300029 by Marc Audy in Main branch]
2014-09-16 16:22:01 -04:00
..
Classes
Fixes for GameplayDebugger.
2014-09-10 05:48:38 -04:00
Private
Convert uses of FActorIterator to TActorIterator where appropriate
2014-09-16 16:22:01 -04:00
Public
Fix constant FName initialization in places that execute often
2014-09-11 16:48:17 -04:00
GameplayDebugger.Build.cs
Changes to FRecastRenderingSceneProxy to work with GetDynamicMeshElements and to render navmesh with this function. #ue4
2014-08-20 05:56:42 -04:00