Files
UnrealEngineUWP/Engine/Config/Windows/WindowsEngine.ini
2014-03-14 14:13:41 -04:00

13 lines
392 B
INI

[Audio]
AudioDeviceModuleName=XAudio2
[TextureStreaming]
; PoolSizeVRAMPercentage is how much percentage of GPU Dedicated VRAM should be used as a TexturePool cache for streaming textures (0 - unlimited streaming)
PoolSizeVRAMPercentage=70
[Engine.DeviceConfiguration]
ConfigClass=/Engine/DeviceProfiles/SetDeviceProfileWindows.SetDeviceProfileWindows_C
[SystemSettings]
r.setres=1280x720