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29 lines
1.3 KiB
INI
29 lines
1.3 KiB
INI
; ConsoleVariables.ini
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;
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; This file allows to set console variables on engine startup (In undefined order).
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; Console variables also can be set in engine ini files (e.g. BaseEngine.ini, DefaultEngine.ini) in the [SystemSettings] section.
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; This file should be in the source control database (for the comments and to know where to find it)
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; but kept empty from variables.
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; A developer can change it locally to save time not having to type repetitive
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; console variable settings. The variables need to be in the section called [Startup].
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; Later on we might have multiple named sections referenced by the section name.
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; This would allow platform specific or level specific overrides.
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; The name comparison is not case sensitive and if the variable doesn't exists it's silently ignored.
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;
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; Example file content:
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;
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; [Startup]
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; FogDensity = 0.9
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; ImageGrain = 0.5
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; FreezeAtPosition = 2819.5520 416.2633 75.1500 65378 -25879 0
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[Startup]
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; Uncomment to get detailed logs on shader compiles and the opportunity to retry on errors
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;r.ShaderDevelopmentMode=1
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; Uncomment to dump shaders in the Saved folder
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; Warning: leaving this on for a while will fill your hard drive with many small files and folders
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;r.DumpShaderDebugInfo=1
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; Uncomment to enable parallel rendering at startup
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;r.RHICmdBypass=0
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