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Used WebRTC CL 25357194
Plus as we were in hurry for release, next patch awas applied but not proparly added to PixelStreaming code:
--------------------- media/sctp/sctp_transport_factory.cc ---------------------
index 5097d423..d80865ad 100644
[at][at] -25,7 +25,7 [at][at]
namespace cricket {
SctpTransportFactory::SctpTransportFactory(rtc::Thread* network_thread)
- : network_thread_(network_thread), use_dcsctp_("Enabled", false) {
+ : network_thread_(network_thread), use_dcsctp_("Enabled", true) {
RTC_UNUSED(network_thread_);
#ifdef WEBRTC_HAVE_DCSCTP
webrtc::ParseFieldTrial({&use_dcsctp_}, webrtc::field_trial::FindFullName(
#rnx
#jira RTCP-4485
#preflight https://horde.devtools.epicgames.com/job/64553b97386cf3c2734515bd
#rb Eric.Ley
#rb Jessi.Agee
#lockdown
[CL 25363100 by ivan sidarau in ue5-main branch]