Files
UnrealEngineUWP/Engine/Source/ThirdParty/WebRTC
ivan sidarau 76e9e854e4 Updated WebRTC 96 as Engine/Source/ThirdParty component for Pixel streaming.
Used WebRTC CL 25357194

Plus as we were in hurry for release, next patch awas applied but not proparly added to PixelStreaming code:

--------------------- media/sctp/sctp_transport_factory.cc ---------------------
index 5097d423..d80865ad 100644
[at][at] -25,7 +25,7 [at][at]
 namespace cricket {

 SctpTransportFactory::SctpTransportFactory(rtc::Thread* network_thread)
-    : network_thread_(network_thread), use_dcsctp_("Enabled", false) {
+    : network_thread_(network_thread), use_dcsctp_("Enabled", true) {
   RTC_UNUSED(network_thread_);
 #ifdef WEBRTC_HAVE_DCSCTP
   webrtc::ParseFieldTrial({&use_dcsctp_}, webrtc::field_trial::FindFullName(


#rnx
#jira RTCP-4485
#preflight https://horde.devtools.epicgames.com/job/64553b97386cf3c2734515bd
#rb Eric.Ley
#rb Jessi.Agee
#lockdown

[CL 25363100 by ivan sidarau in ue5-main branch]
2023-05-05 20:55:11 -04:00
..