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* Removed internal state tracking connection status. This was causing many problems because connections could be severed inside TraceLog without TraceAuxiliary knowing about it causing a mismatch in state. * Wrapped trace destination and connection type state in struct and added guards for thread safety. * Deprecated method to access trace destination as char array. #preflight 647721f9947ff6973c8b4bb0 [CL 25699206 by Johan Berg in ue5-main branch]