Files
UnrealEngineUWP/Engine/Source/Runtime/Core/Private/ProfilingDebugging
Johan Berg b22fd87d5d Change TraceAuxilliary internal management of tracing status and trace destination
* Removed internal state tracking connection status. This was causing many problems because connections could be severed inside TraceLog without TraceAuxiliary knowing about it causing a mismatch in state.
* Wrapped trace destination and connection type state in struct and added guards for thread safety.
* Deprecated method to access trace destination as char array.
#preflight 647721f9947ff6973c8b4bb0

[CL 25699206 by Johan Berg in ue5-main branch]
2023-05-31 06:51:39 -04:00
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