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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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5e614c963395bb817d91cf75669862164ada94de
UnrealEngineUWP/Engine/Source/Runtime/Core/Private/IO
History
martin ridgers 70f3d54b1b Moved file cache into ioscod and eliminated base class .h/.cpp
#rb perl
#rnx
#jira
#preflight 646dd2d51b241f07480ef1b3

[CL 25599566 by martin ridgers in ue5-main branch]
2023-05-24 06:13:15 -04:00
..
IoBuffer.cpp
I/O - move FIoBuffer to separate header
2023-04-24 08:27:19 -04:00
IoChunkEncoding.cpp
I/O - extend on demand I/O store TOC with source chunk hash and compression block hashes
2023-05-22 08:28:57 -04:00
IoChunkId.cpp
…
IoContainerHeader.cpp
…
IoContainerId.cpp
…
IoDirectoryIndex.cpp
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IoDispatcher.cpp
IoDispatcher: Improve shutdown logic.
2023-05-02 03:28:46 -04:00
IoHash.cpp
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IoStatus.cpp
I/O - move FIoStatus to separate header
2023-04-24 05:52:11 -04:00
IoStore.cpp
I/O - removed on demand TOC from core since this has moved to new module
2023-05-21 10:15:18 -04:00
PackageId.cpp
…
PackageStore.cpp
ZenLoader: Include preload dependencies in package headers instead of relying on predetermined export bundle dependencies. This means that each package can be treated in isolation when staging. Also removes the need to keep track of export and bundle counts in the package store which saves some memory.
2023-04-06 10:50:30 -04:00
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