Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
5e614c963395bb817d91cf75669862164ada94de
UnrealEngineUWP/Engine/Source/Developer/IoStoreUtilities
History
dan engelbrecht c5421cfa1c Reduce folders to scan when checking for config and localization files when creating zenfs manifest
#rb pj.kack per.larsson
#jira UE-187225

[CL 25794523 by dan engelbrecht in ue5-main branch]
2023-06-05 12:16:59 -04:00
..
Internal
ZenLoader: Include preload dependencies in package headers instead of relying on predetermined export bundle dependencies. This means that each package can be treated in isolation when staging. Also removes the need to keep track of export and bundle counts in the package store which saves some memory.
2023-04-06 10:50:30 -04:00
Private
Reduce folders to scan when checking for config and localization files when creating zenfs manifest
2023-06-05 12:16:59 -04:00
Public
Initial implementation of DiffOnly mode for ZenServer as Cooked Output Store. Lacking detailed header diffing, but stubbed in for future addition. When using ZenServer as Cooked Output Store the packages use the ZenPackageSummary header format instead of the PackageFileSummary header format. This is how data is stored in ZenServer and the format it is when fetched. Data produced in process is transformed into this format ahead of diffing.
2023-05-19 14:43:02 -04:00
IoStoreUtilities.Build.cs
Reduce folders to scan when checking for config and localization files when creating zenfs manifest
2023-06-05 12:16:59 -04:00
Powered by Gitea Page: 401ms Template: 17ms
English
English
Licenses API