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5e4de893acd13574c3871f62384a5abe286b012e
UnrealEngineUWP/Engine
History
Ben Marsh 5e4de893ac Horde: Ensure that the upgrade tasks run before performing any operations on a collection.
[CL 26362998 by Ben Marsh in ue5-main branch]
2023-07-01 21:56:52 -04:00
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Binaries
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Build
Localization Automation using CL 26361431
2023-07-01 01:01:23 -04:00
Config
Rework GPUScene support on mobile platforms.
2023-06-30 16:34:38 -04:00
Documentation
Documentation for build tools
2023-07-01 00:51:09 -04:00
Extras
Adding new P4VUtil "Combine Shelves", which creates a new shelf combining multiple selected CLs.
2023-06-26 11:52:06 -04:00
Platforms/VisionOS
- Added basic support for compiling Swift code (not general purpose yet, only the UESwift.swift file in this CL will work for now)
2023-06-30 12:08:50 -04:00
Plugins
Backing out - accessing class default object during static initialization causes crashes in monolithic builds
2023-06-30 21:31:43 -04:00
Programs
[Concert] Adapting ConcertSyncServer / UnrealMultiUserServer to work with QuicMessaging
2023-06-22 04:26:21 -04:00
Shaders
Add debug visualization for instance culling occlusion query renderer
2023-06-30 17:42:29 -04:00
Source
Horde: Ensure that the upgrade tasks run before performing any operations on a collection.
2023-07-01 21:56:52 -04:00
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