Files
UnrealEngineUWP/Engine/Source/Editor/SkillSystemEditor/SkillSystemEditor.Build.cs
2014-03-14 14:13:41 -04:00

37 lines
811 B
C#

// Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class SkillSystemEditor : ModuleRules
{
public SkillSystemEditor(TargetInfo Target)
{
PrivateIncludePaths.AddRange(
new string[] {
"Editor/SkillSystemTagsEditor/Private",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
// ... add private dependencies that you statically link with here ...
"Core",
"CoreUObject",
"Engine",
"AssetTools",
"SkillSystem",
"InputCore",
"Slate",
"EditorStyle",
"BlueprintGraph",
"KismetCompiler",
"GraphEditor",
"MainFrame",
"UnrealEd",
}
);
}
}
}