Files
UnrealEngineUWP/Engine/Source/Editor/ComponentVisualizers/Private/SpringArmComponentVisualizer.h
2014-03-14 14:13:41 -04:00

14 lines
399 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "ComponentVisualizer.h"
class FSpringArmComponentVisualizer : public FComponentVisualizer
{
public:
// Begin FComponentVisualizer interface
virtual void DrawVisualization(const UActorComponent* Component, const FSceneView* View, FPrimitiveDrawInterface* PDI) OVERRIDE;
// End FComponentVisualizer interface
};