Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Classes/AnimationStateGraphSchema.h
2014-03-14 14:13:41 -04:00

17 lines
504 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "AnimationStateGraphSchema.generated.h"
UCLASS(MinimalAPI)
class UAnimationStateGraphSchema : public UAnimationGraphSchema
{
GENERATED_UCLASS_BODY()
// Begin UEdGraphSchema interface.
virtual void CreateDefaultNodesForGraph(UEdGraph& Graph) const OVERRIDE;
virtual void GetGraphDisplayInformation(const UEdGraph& Graph, /*out*/ FGraphDisplayInfo& DisplayInfo) const OVERRIDE;
// End UEdGraphSchema interface.
};