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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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5e175f01783f5288564b8f55ebcb8f68f4e7fb93
UnrealEngineUWP/Engine/Source/Developer/iOS/IOSTargetPlatform/Private
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Joel Crabbe ab6f3c4255 added a #if #endif guard on a variable that is only created inside of the same #if #endif
[CL 2044284 by Joel Crabbe in Main branch]
2014-04-23 18:27:03 -04:00
..
Mac
#ue4
2014-04-23 17:23:52 -04:00
Windows
added a #if #endif guard on a variable that is only created inside of the same #if #endif
2014-04-23 18:27:03 -04:00
IOSDeviceHelper.h
#ue4
2014-04-23 17:23:52 -04:00
IOSTargetDevice.cpp
Engine source (Main branch up to CL 2037954)
2014-04-02 18:09:23 -04:00
IOSTargetDevice.h
Engine source (Main branch up to CL 2037954)
2014-04-02 18:09:23 -04:00
IOSTargetPlatform.cpp
#ue4
2014-04-23 17:23:52 -04:00
IOSTargetPlatform.h
#ue4
2014-04-23 17:23:52 -04:00
IOSTargetPlatformModule.cpp
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
IOSTargetPlatformPrivatePCH.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
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