Files
UnrealEngineUWP/Engine/Source/Developer/InternationalizationSettings/InternationalizationSettings.Build.cs
Max Preussner a6a4aaf123 fixed up incorrect/obsolete module dependencies in various Editor modules
[CL 2048469 by Max Preussner in Main branch]
2014-04-23 19:18:58 -04:00

30 lines
616 B
C#

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class InternationalizationSettings : ModuleRules
{
public InternationalizationSettings(TargetInfo Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"InputCore",
"Engine",
"Slate",
"EditorStyle",
"PropertyEditor",
"SharedSettingsWidgets",
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"Settings",
}
);
}
}
}