Files
UnrealEngineUWP/Engine/Source/Developer/DeviceManager/Private/DeviceManagerPrivatePCH.h
Max Preussner d28aed0a08 fixed up incorrect/obsolete module dependencies in various UFE related modules
[CL 2048464 by Max Preussner in Main branch]
2014-04-23 19:18:37 -04:00

48 lines
1.3 KiB
C

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
/*=============================================================================
DeviceManagerPrivatePCH.h: Pre-compiled header file for the DeviceManager module.
=============================================================================*/
#pragma once
#include "../Public/DeviceManager.h"
/* Dependencies
*****************************************************************************/
#include "ModuleManager.h"
#include "TargetPlatform.h"
/* Private includes
*****************************************************************************/
#include "DeviceBrowserFilter.h"
#include "DeviceDetailsCommands.h"
#include "DeviceDetailsFeature.h"
#include "DeviceManagerModel.h"
#include "SDeviceQuickInfo.h"
#include "SDeviceAppsAppListRow.h"
#include "SDeviceApps.h"
#include "SDeviceBrowserContextMenu.h"
#include "SDeviceBrowserDeviceAdder.h"
#include "SDeviceBrowserFilterBar.h"
#include "SDeviceBrowserTooltip.h"
#include "SDeviceBrowserDeviceListRow.h"
#include "SDeviceBrowser.h"
#include "SDeviceDetailsFeatureListRow.h"
#include "SDeviceDetails.h"
#include "SDeviceProcessesProcessTreeNode.h"
#include "SDeviceProcessesProcessListRow.h"
#include "SDeviceProcesses.h"
#include "SDeviceToolbar.h"
#include "SDeviceManager.h"