Files
UnrealEngineUWP/Engine/Source/Developer/DesktopPlatform/Private/DesktopPlatformBase.cpp
Michael Trepka 5b646dd288 New version of UE4EditorServices (Mac tool for opening uproject files etc.)
[CL 2046760 by Michael Trepka in Main branch]
2014-04-23 18:59:02 -04:00

228 lines
6.4 KiB
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#include "DesktopPlatformPrivatePCH.h"
#include "DesktopPlatformBase.h"
FString FDesktopPlatformBase::GetCurrentEngineIdentifier()
{
FString Identifier;
return GetEngineIdentifierFromRootDir(FPlatformMisc::RootDir(), Identifier) ? Identifier : TEXT("");
}
void FDesktopPlatformBase::EnumerateLauncherEngineInstallations(TMap<FString, FString> &OutInstallations)
{
// Just enumerate the known manifests for the time being
CheckForLauncherEngineInstallation(TEXT("40003"), TEXT("4.0"), OutInstallations);
CheckForLauncherEngineInstallation(TEXT("1040003"), TEXT("4.1"), OutInstallations);
}
bool FDesktopPlatformBase::GetEngineRootDirFromIdentifier(const FString &Identifier, FString &OutRootDir)
{
// Get all the installations
TMap<FString, FString> Installations;
EnumerateEngineInstallations(Installations);
// Find the one with the right identifier
for (TMap<FString, FString>::TConstIterator Iter(Installations); Iter; ++Iter)
{
if (Iter->Key == Identifier)
{
OutRootDir = Iter->Value;
return true;
}
}
return false;
}
bool FDesktopPlatformBase::GetEngineIdentifierFromRootDir(const FString &RootDir, FString &OutIdentifier)
{
// Get all the installations
TMap<FString, FString> Installations;
EnumerateEngineInstallations(Installations);
// Normalize the root directory
FString NormalizedRootDir = RootDir;
FPaths::NormalizeDirectoryName(NormalizedRootDir);
// Find the label for the given directory
for (TMap<FString, FString>::TConstIterator Iter(Installations); Iter; ++Iter)
{
if (Iter->Value == NormalizedRootDir)
{
OutIdentifier = Iter->Key;
return true;
}
}
return false;
}
bool FDesktopPlatformBase::GetDefaultEngineIdentifier(FString &OutId)
{
TMap<FString, FString> Installations;
EnumerateEngineInstallations(Installations);
bool bRes = false;
if (Installations.Num() > 0)
{
// Default to the first install
TMap<FString, FString>::TConstIterator Iter(Installations);
OutId = Iter.Key();
++Iter;
// Try to find the most preferred install
for(; Iter; ++Iter)
{
if(IsPreferredEngineIdentifier(Iter.Key(), OutId))
{
OutId = Iter.Key();
}
}
}
return bRes;
}
bool FDesktopPlatformBase::GetDefaultEngineRootDir(FString &OutDirName)
{
FString Identifier;
return GetDefaultEngineIdentifier(Identifier) && GetEngineRootDirFromIdentifier(Identifier, OutDirName);
}
bool FDesktopPlatformBase::IsPreferredEngineIdentifier(const FString &Identifier, const FString &OtherIdentifier)
{
int32 Version = ParseReleaseVersion(Identifier);
int32 OtherVersion = ParseReleaseVersion(OtherIdentifier);
if(Version != OtherVersion)
{
return Version > OtherVersion;
}
else
{
return Identifier > OtherIdentifier;
}
}
bool FDesktopPlatformBase::IsSourceDistribution(const FString &EngineRootDir)
{
// Check for the existence of a SourceBuild.txt file
FString SourceBuildPath = EngineRootDir / TEXT("Engine/Build/SourceDistribution.txt");
return (IFileManager::Get().FileSize(*SourceBuildPath) >= 0);
}
bool FDesktopPlatformBase::IsPerforceBuild(const FString &EngineRootDir)
{
// Check for the existence of a SourceBuild.txt file
FString PerforceBuildPath = EngineRootDir / TEXT("Engine/Build/PerforceBuild.txt");
return (IFileManager::Get().FileSize(*PerforceBuildPath) >= 0);
}
bool FDesktopPlatformBase::IsValidRootDirectory(const FString &RootDir)
{
FString EngineBinariesDirName = RootDir / TEXT("Engine/Binaries");
FPaths::NormalizeDirectoryName(EngineBinariesDirName);
return IFileManager::Get().DirectoryExists(*EngineBinariesDirName);
}
bool FDesktopPlatformBase::SetEngineIdentifierForProject(const FString &ProjectFileName, const FString &Identifier)
{
TSharedPtr<FJsonObject> ProjectFile = LoadProjectFile(ProjectFileName);
if (!ProjectFile.IsValid())
{
return false;
}
ProjectFile->SetStringField(TEXT("EngineAssociation"), Identifier);
return SaveProjectFile(ProjectFileName, ProjectFile);
}
bool FDesktopPlatformBase::GetEngineIdentifierForProject(const FString &ProjectFileName, FString &OutIdentifier)
{
TSharedPtr<FJsonObject> ProjectFile = LoadProjectFile(ProjectFileName);
if(!ProjectFile.IsValid())
{
return false;
}
OutIdentifier = ProjectFile->GetStringField(TEXT("EngineAssociation"));
return true;
}
void FDesktopPlatformBase::CheckForLauncherEngineInstallation(const FString &AppId, const FString &Identifier, TMap<FString, FString> &OutInstallations)
{
FString ManifestText;
FString ManifestFileName = FString(FPlatformProcess::ApplicationSettingsDir()) / FString::Printf(TEXT("UnrealEngineLauncher/Data/Manifests/%s.manifest"), *AppId);
if (FFileHelper::LoadFileToString(ManifestText, *ManifestFileName))
{
TSharedPtr< FJsonObject > RootObject;
TSharedRef< TJsonReader<> > Reader = TJsonReaderFactory<>::Create(ManifestText);
if (FJsonSerializer::Deserialize(Reader, RootObject) && RootObject.IsValid())
{
TSharedPtr<FJsonObject> CustomFieldsObject = RootObject->GetObjectField(TEXT("CustomFields"));
if (CustomFieldsObject.IsValid())
{
FString InstallLocation = CustomFieldsObject->GetStringField("InstallLocation");
if (InstallLocation.Len() > 0)
{
OutInstallations.Add(Identifier, InstallLocation);
}
}
}
}
}
int32 FDesktopPlatformBase::ParseReleaseVersion(const FString &Version)
{
TCHAR *End;
uint64 Major = FCString::Strtoui64(*Version, &End, 10);
if (Major >= MAX_int16 || *(End++) != '.')
{
return INDEX_NONE;
}
uint64 Minor = FCString::Strtoui64(End, &End, 10);
if (Minor >= MAX_int16 || *End != 0)
{
return INDEX_NONE;
}
return (Major << 16) + Minor;
}
TSharedPtr<FJsonObject> FDesktopPlatformBase::LoadProjectFile(const FString &FileName)
{
FString FileContents;
if (!FFileHelper::LoadFileToString(FileContents, *FileName))
{
return TSharedPtr<FJsonObject>(NULL);
}
TSharedPtr< FJsonObject > JsonObject;
TSharedRef< TJsonReader<> > Reader = TJsonReaderFactory<>::Create(FileContents);
if (!FJsonSerializer::Deserialize(Reader, JsonObject) || !JsonObject.IsValid())
{
return TSharedPtr<FJsonObject>(NULL);
}
return JsonObject;
}
bool FDesktopPlatformBase::SaveProjectFile(const FString &FileName, TSharedPtr<FJsonObject> Object)
{
FString FileContents;
TSharedRef< TJsonWriter<> > Writer = TJsonWriterFactory<>::Create(&FileContents);
if (!FJsonSerializer::Serialize(Object.ToSharedRef(), Writer))
{
return false;
}
if (!FFileHelper::SaveStringToFile(FileContents, *FileName))
{
return false;
}
return true;
}