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1. Select node's "IntEquals" operand should not be a literal since it stores the result of a runtime comparison 2. Register.CppType now renamed to Register.BaseCppType since it does not include TArray prefix for array type. 3. Added a few missed accessor/convertor functions for rig vm data types #rb helge.mathee #jira none [CL 14855110 by jack cai in ue5-main branch]